I thought you can set ratios for each Script-setting with that command, that they are always have this ratio. It confuses me a bit. yes you can set ratios for each Script-setting. But the menus to go next map, balance teams, restart map, kick player, ... are not mode settings. Mode settings are dep...
Thank you, seems working if I UPscale it a lot Yep, you have to scale it 100 (in the exporter settings) (for some reason fbx is in centimeters by default, and the blender exporter doesn't fill in the unit scale) And, for the record, about this Sintel character: It was adapted from: http://www.blend...
fng_thatoneguy wrote:Since new blocks are involved, we need to recompute old maps, correct? (Should this just be expected each time a new server/client is released?)
Thanks for the update! I'm trying it on my servers now.
not necessarily, we try to stay compatible as best as we can. if it's ugly, then recompute!
I was trying "invasion" title pack the other day and noticed that we didn't get actual medals. so you should know you can do something like this in the solo script to give medals: { declare metadata Integer ObjectiveAuthor for Map; declare metadata Integer ObjectiveGold for Map; declare me...
SetCallVoteRatiosEx(False, [{'SetScriptSettings', 'S_AutoBalance', -1}]) to forbid votes for changing autobalance. Is not working, the method gives success back, also I can see it with the GetCallVoteRatiosEx method, but users are still able to vote. I also tried: SetCallVoteRatiosEx(False, [{'SetM...
hello all! Here is today's update: http://files.maniaplanet.com/ManiaPlanet2Beta/ManiaPlanetBetaServer_2013-05-16.zip Client need to be updated to be able to connect. (however new clients can connect to both old and new servers) Not many "dedicated server specific" changes. It's mainly nee...