Search found 175 matches

Return to advanced search

Re: New game in maniaplanet? First title pack here!

domino54 wrote:P.S. titlepack-center? i'm owner of this, so... :lol:


I didn't knew that !! :roflol:

That's a great ML by the way !! Nice work done here ^_^.

Cheers
by Gugli
17 Jun 2013, 16:51
 
Forum: Maniaplanet
Topic: New game in maniaplanet? First title pack here!
Replies: 7
Views: 654

Re: New game in maniaplanet? First title pack here!

I think it's useful if you want to create "Manialink" titlepacks.

For example, the "Solitaire" titlepack (you can found it here : maniaplanet://titlepack-center), uses no enviro.

So : "It's not a bug, it's a feature !!!"
by Gugli
17 Jun 2013, 14:10
 
Forum: Maniaplanet
Topic: New game in maniaplanet? First title pack here!
Replies: 7
Views: 654

Re: ManiaPlanet 2 Beta Server 2013-05-22

killer606 wrote:I'm sorry for my late answer, I was on holidays in France :yes: until today.


Hope you enjoyed it, despite the rainy weather we've been having for some weeks now. ^_^
by Gugli
03 Jun 2013, 11:31
 
Forum: Dedicated Server
Topic: ManiaPlanet 2 Beta Server 2013-05-22
Replies: 17
Views: 1363

Re: [Bug] OnPlayerRemoved Event PlayerId

Sorry, PlayerId was pointing to uninitialized (= garbage) data. Hence the crazy behaviour.

Should be fixed in next update ^_^
by Gugli
30 May 2013, 17:37
 
Forum: ManiaScript
Topic: [Bug] OnPlayerRemoved Event PlayerId
Replies: 13
Views: 149

Re: [Bug] CUser::Id equals Login

It's not a bug. It's meant to be convenient : since CUsers match logins, we use logins when transforming the Id to a Text, instead of returning an "ugly" number with a "#".

It's been done long ago to help us debug if I recall correctly ^_^. But I have to admit it's pretty weird.
by Gugli
30 May 2013, 17:30
 
Forum: ManiaScript
Topic: [Resolved] CUser::Id equals Login
Replies: 2
Views: 54

Re: Optimize settings for max fps [Help]

I think that using "Windowed Fullscreen", or "VSync" will force your game to run with your screen's max frequency (probably 60fps). (The same will occur is you've got Nvidia 3DVision activated in your drivers IIRC). Have you tried plain "Fullscreen" mode and to deactiva...
by Gugli
29 May 2013, 11:29
 
Forum: ShootMania
Topic: Optimize settings for max fps [Help]
Replies: 25
Views: 988

Re: Editor font size.

I have a plan to merge them, that's why I add the features to the editor first (like the Include tree).
But I've had no time to do that recently.
by Gugli
28 May 2013, 19:47
 
Forum: ManiaScript
Topic: Editor font size.
Replies: 2
Views: 73

Editor font size.

Did you know you can change the script editor's font size by pressing ctrl and numpad + or - ?

In retrospect, I'm quite sure that I forgot to put it in a change-log or anywhere.

Sorry for the messy communication. I hope you'll find this useful.
by Gugli
28 May 2013, 19:08
 
Forum: ManiaScript
Topic: Editor font size.
Replies: 2
Views: 73

Re: NadeoImporter (Updated !)

BLiNNeMaNS wrote:In other terms, don't throw away your 3dmodels after converting


It seems to me a good think to keep in mind, whatever the reason (compatibility issues, new features of the importer that you could have used, new idea of an useful variant, etc...) !
by Gugli
27 May 2013, 09:33
 
Forum: Title Pack & Custom Data Creation
Topic: NadeoImporter
Replies: 621
Views: 31090
Next

Return to advanced search