Salut, Il manquait les mipmaps dans ton fichier dds, le jeu avait alors un comportement random (dont crash). La prochaine version sera plus stable par rapport à ces datas invalides. LuckyBoy
Thank you for your reply and info. With this you mean that we should use "Force alternate frame rendering 2" under "SLI rendering mode" in Nvidia CP? I may give that a try, however, the performance in SLI is very much improved in this new beta-river using the "std" nvi...
Hello, We've worked with NVidia to find out and correct some AFR (alternate frame rendering) issues we had in previous version of our renderer. Latest ManiaPlanet version is already compatible with AFR2 profile: you should not experience visual or performance glitchs when using this profile (you can...
Hello, We've worked with NVidia to find out and correct some AFR (alternate frame rendering) issues we had in previous version of our renderer. Latest ManiaPlanet version is already compatible with AFR2 profile: you should not experience visual or performance glitchs when using this profile (you can...
Trackmania and realistic :lol: It's ok if they emit some light, but that green is way overpowered, it distracts from the race. TMNF didn't have this reflection from the air cushions which was better imo, but like i said its ok if they emit a bit of light just not this much. On certain track pieces ...
Could you please when i comes again, Take a screen shot with detailed network infos (what we call "Analyser" with ')' as default input key, press the key twice to get more details, a third time to hide it) ? Thanks
:| looks like we need a new debug version as well Indeed, could you download this zip like TMarc said: http://files.maniaplanet.com/debug_versions/ManiaPlanet_logs.zip and unzip the ManiaPlanet_Logs.exe in your install folder. then (directly) execute this exe instead of ManiaPlanet to get more deta...