Hi could you tell what graphic driver version you're using (if the bug still occurs) ?
Thanks
Search found 258 matches
- 18 May 2021, 17:23
- Forum: MP4.1 REPORTS / BUGS / INFORMATION
- Topic: Shadows calculation insanely long with a 5700xt gpu
- Replies: 11
- Views: 32221
- 18 May 2021, 17:23
- Forum: Trackmania Turbo
- Topic: TECH BUG
- Replies: 4
- Views: 7899
Re: TECH BUG
Hi could you tell what graphic driver version you're using (if the bug still occurs) ?
Thanks
Thanks
- 04 Jun 2019, 09:29
- Forum: Support
- Topic: [TM2 Stadium] Performance - Drop de FPS massifs [RÉSOLU]
- Replies: 2
- Views: 21742
Re: [TM2 Stadium] Performance - Drop de FPS massifs
Bonjour, Comme tu le dis et comme on le voit sur les courbe du jeu, la charge de ton GPU augmente pendant plusieurs secondes. Enfin ce que disent nos courbes c'est que le temps passé sur le GPU pour ces frames est plus long. Ce qui est surprenant dans dons screen de la charge GPU de windows, c'est ...
- 02 May 2019, 08:55
- Forum: Trackmania 2
- Topic: Je n'arrive pas à jouer à TM Stadium
- Replies: 1
- Views: 1484
Re: Je n'arrive pas à jouer à TM Stadium
Bonjour ce message d'erreur semble lié a un problème d'installation, peux tu re-installer le jeu avec ce setup? http://files.v04.maniaplanet.com/setups/Maniaplanet_Setup.exe (cf viewtopic.php?f=659&t=45018 ) si ça ne marche pas, tu pourrais vérifier que tes drivers sont bien à jour ? copier...
- 14 Dec 2018, 12:37
- Forum: MP4.1 REPORTS / BUGS / INFORMATION
- Topic: Community-based list of gamebreaking issues with ManiaPlanet 4.1
- Replies: 1
- Views: 1706
Re: Community-based list of gamebreaking issues with ManiaPlanet 4.1
This bug will be fixed in next update.riolu wrote: ↑05 Dec 2018, 22:13
- Texture decals 3D causes grass to be very bright around you. https://prnt.sc/lr7y8y - https://youtu.be/mChU4XKvl0s
Thanks
- 12 Dec 2018, 12:39
- Forum: MP4.1 REPORTS / BUGS / INFORMATION
- Topic: [Fixed] Map conversion
- Replies: 8
- Views: 3491
Re: Map conversion
Hi,
The bug will be fixed in next update.
@stefan.fueger: I understand your frustration, yet it's not obvious for us to check all paths of game content are working as intended.
I made the mistake of misunderstanding that initial bug report and minimized the impact of it, sorry about that.
Thanks
The bug will be fixed in next update.
@stefan.fueger: I understand your frustration, yet it's not obvious for us to check all paths of game content are working as intended.
I made the mistake of misunderstanding that initial bug report and minimized the impact of it, sorry about that.
Thanks
- 10 Dec 2018, 19:03
- Forum: MP4.1 REPORTS / BUGS / INFORMATION
- Topic: [Fixed] Map conversion
- Replies: 8
- Views: 3491
Re: Map conversion
Hi, Could you explain why you expect the maps to be converted/shadow_computed ? Can you play with theses maps in online like before ? (without computing them) I mean this MP update did not changed the bloc datas. We use a new way of computing/storing lightmaps, yet old way is still compatible (you s...
- 07 Dec 2018, 10:08
- Forum: MP4.1 REPORTS / BUGS / INFORMATION
- Topic: [Bug] Crosshair size resets/changes after every map
- Replies: 22
- Views: 6598
Re: [Bug] Crosshair size resets/changes after every map
Hi could you try without Openplanet maybe ?
(just to be sure)
Thanks
(just to be sure)
Thanks
- 30 Nov 2018, 11:09
- Forum: MP4.1 REPORTS / BUGS / INFORMATION
- Topic: [MinorBug] Shadow Calculation Bug
- Replies: 17
- Views: 4426
Re: Shadow Calculation Bug
Hi, I've reproduce an issue with your map: when I compute shadows without saving the map and reload the map after, shadows are bugged. Yet when I compute the shadows AND save the map (which is required for online version), the shadows are ok after map reload (even after a game re-start). In conclusi...
- 30 Nov 2018, 10:45
- Forum: MP4.1 REPORTS / BUGS / INFORMATION
- Topic: [Fixed] Shadows calculating problem
- Replies: 22
- Views: 4821
Re: Shadows calculating problem
So I uploaded a video of it, at 00:52, I get back to my windows home screen. https://drive.google.com/file/d/1V9MlrEKJLe3YkGs4ZG-6dlhirWy2V8ld/view?usp=sharing And the problem happens on any kind of map (it doesn't come from this one especially) I finally succeeded in reproducing the issue (I was f...