What a surprise. You're openly saying it's Nadeo who wants B3, but trying to make it look like it's a decision from ESWC by saying it's the admins decisions (when people closely connected with Nadeo are the admins). Nice try.jonthekiller wrote: And for the ESWC, Nadeo want B3 but admins too (I'm one of the admins). The best is to use the b3 gameplay and fix it if it has some problem and not use b2. And if you want a "better" gameplay, the best will be to give detailled feedbacks, explain which things are good, which things are bad (not only say WallJumps are broken).
And we've said time and time again on these forums why we thing B3 walljumps are broken and why B2 walljumps rule. Shall I tell you for the hundreth time or can you just go back in time and remember the other thousand posts I've written on these forums about them?
You see jonthekill, the reason there's no point in listing why B3 are bad and why we want B2 to stay in the game is because Hyllis have made up his mind regarding them.
And it doesn't help that the entire Nadeo team is like "Nono, we can't rollback to B2, that's moving backwards, we're all about moving forwards".
Despite the entire competitive community saying that B3 is utter shit and they want B2.
Just admit it for fuck sake, you want to make Casual Friendly Susy and not a competitive esport title (which it will never be, atleast not with B3 settings)
If Nadeo had been interested in fixing what was bad with B3 walljumps they had done so by now. Hylis even stated like 6 months ago they were looking to do something about B3 walljumps, but so far nothing has been done. Oh, except give us the totally useless powerwalljump that is.
And what scares me the most is you guys need to have it pointed out why we want a fully flexible and powerful walljumpsystem rather than a skill-less system that you can't get anywhere with. You shouldn't. You should simply understand that players want technical and in-depth things.
But all Hylis can even see with his own eyes is "Zomgomg, bad coding, geometry of walls, must.... fix..... and.... make... easier...."
No one has ever said "don't touch B2 walljumps". For instance, we all agree they should be more consistent and maybe perhaps not affected by geometry of walls, and if you could make B2 walljumps without those things, that would be great.
But when you spend your time making useless crap added to the game instead, the main issues will never be touched.Because in the world of Hylis and Nadeo, adding multi-hit laser is more important than fixing the key mechanics of movement.
And that says it all!
Get rid of your french arrogance and start reading what is actually written. (Hylis' last answer to me is a perfect example of him not understanding the points I was making. If this is because he's arrogant or because he's using google.translate I Don't know, but something is very wrong when a person in charge of designing games doesn't understand simple points. Maybe he doesn't want to understand them?)