Shootmania Storm 1.0

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Shootmania Storm 1.0

Postby Hylis » 09 Apr 2013, 11:27

At last, Version 1.0 of ShootMania has arrived. We intend to make additional updates in the time to come, but our goal here is to have the first official step.

We have spent a year in alpha/beta with many positive and constructive players, and I would like to thank them very much for their intelligence and patience. We are now more than ever in a situation to support the game, and them, since we had things to really handle before launching it.

It's only the 1.0 version of our first FPS ever, but I am already really proud of the Nadeo and Nadeo Live teams behind it. It is really a big start for us, and our intentions is to introduce ShootMania as a major title in FPS, especially towards UGC, eSport and fun!

And here is the changelog:

Main features
- Matchmaking 1.0
- Sample Title: Combo (2 vs. 2, items and switchable weapons) : go to maniaplanet-store ingame to download
- Sample Mode: Horde Mode (with a Bot, Solo & Multi) : here is the link for the info
- New Weapon: Arrow (only available from script at the moment)
- Clublinks available from your player page, when you are in a team

New blocks
- Podiums
- New surface that bounces rockets and allow for bigger walljumps
- New surface that enables a stamina jump
- New bumper that keeps the input angle of movement
- New fences blocks
- Water to castle ramps
- Additionnal bunkers
- Collector (no direct effect, for script)
- Wood slides under arched castle

Additionnal Features, Fixes, Tweaks & Optimizations
- Force skin in SM scripts
- ManiaStars in SM score boards
- End of map recap of rankings
- Captured pole light is brigther than while it is being captured
- FPS reduction on spash reduced
- Tornados in replays
- Color grading samples included in MediaTracker
- Color variation depending on light intensity
- Water reflecion in high fixed with the cyclo
- Battle Options: Number of Armors & Fixed Time Wave
- Detection box of poles fixed
- Hitbox tweak on knee.
- "Apply to All Titles" option in settings
- Slide on wood to hook fixed
- Going back to Storm server browser when leaving a server, if entered by Storm browser
- Abitlity to switch from one defender to another while spectating your team mates.
- Joust ghost up to the first pole and warm up phase
- Rockets disappearing on client are now well recreated upon server commands
- Reduction of reload speed on laserpad
- Reduction of instant reload on hit, from 1/2 to 1/3 of ammo
- Camera 2 for Stadium is as in Nations (oups, trouble with that cause at export)

There are still a lot of things to do for after the launch, like real time buddy addition, shortcuts in the system, UI in replays etc. I should apologize for the memory leaks question on servers. We are doing as best as we can according the density of topics and priorities of the launch. Like I said, we intend to make additional updates in the future.

Let's this new story begin!
The Nadeo team

We just made a small update to fix a couple of issues:
  • Fixed a few performance bugs (when there were many players on the map)
  • fixed stadium camera 2
  • fixed in-game mediatracker camera changes
  • fixed running the game in steam offline mode.
  • updated translations
  • and a few other smaller glitches...
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Re: Shootmania Storm 1.0 RC1 !!!

Postby sadzealot » 09 Apr 2013, 16:51

Hooray, it's finally here \o/ \\o o// \o/

So does this mean that bounce rockets will forever be gone and can now only be used on that special block? *logs in and out waiting for update*

Hyllis wrote:- Rockets disappearing on client are now well recreated upon server commands

What does this mean actually?

*EDIT* Also, this changelog mentions nothing about walljumps? Does this mean we can still use Beta 2 settings in Elite, or are we now forced over to only one setting for Elite, and will that be with the current Beta 3 walljumps or have you improved upon them?
Last edited by sadzealot on 09 Apr 2013, 17:06, edited 1 time in total.
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Re: Shootmania Storm 1.0 RC1 !!!

Postby MuNgLo » 09 Apr 2013, 17:02

:3 give me give me give me
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Re: Shootmania Storm 1.0 RC1 !!!

Postby MrA » 09 Apr 2013, 17:06


Updates are more than we could have expected, I did not foresee new sample mode / title along those lines :thx:

Welcome to the future :3
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Re: Shootmania Storm 1.0 RC1 !!!

Postby spaii » 09 Apr 2013, 17:13

OS: Windows 7 Home Premium x64 with SP1
CPU: i7 920
RAM: 4Go PC3-10700H (667 MHz)
GPU: Sapphire HD 7850 - 2Go
Motherboard: Packard Bell FX58
HDD: WD 1To - 5400tr/min
Sound: Integrated Realtek ALC888
Peripherals: PS3 Eye Webcam, D-Link DWA-131 Wifi
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Re: Shootmania Storm 1.0 RC1 !!!

Postby Egophagus » 09 Apr 2013, 17:18

Great! I keep hoping for a refined ladder system though.
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Re: Shootmania Storm 1.0 RC1 !!!

Postby Jojo_44 » 09 Apr 2013, 17:19

Hylis wrote:We have spent a year in alpha/beta with many positive and constructive players, and I would like to thank them very much for their intelligence and patience.

I also would like to thank you guys at Nadeo for the great time we had during the alpha/beta. :thumbsup:

Hylis wrote:- Slide on wood to hook fixed
- Camera 2 for Stadium is as in Nations

Most important fixes for me :thx:

best regards, Jojo
my english sounds very unfriendly but it isn´t ;)
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Re: Shootmania Storm 1.0 RC1 !!!

Postby w1lla » 09 Apr 2013, 17:21

Thanks to Dev/Live team of Nadeo for there important patience that you have for the community. :yes: :thx:

Hope all goes well tonight/tomorrow.

with kind regards,

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Re: Shootmania Storm 1.0 RC1 !!!

Postby HaagseSmurf » 09 Apr 2013, 17:24

Thx guys in advance for the release of SM. :thumbsup:
We had a great time indeed in the alpha and beta, but i think everything will only become better and better, so good luck all and keep up the good spirit!!!!


Go visit our Trackmania 2 server in the Netherlands.
You can also check our website for more info about of course TM2, but also our other servers such as SM royal, COD4, BF2 AIX2.0, and many more.
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Re: Shootmania Storm 1.0 RC1 !!!

Postby killer606 » 09 Apr 2013, 17:25


And also a big thank you to all of the Nadeo crew. Great job, keep it up :thumbsup:
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