Shootmania Power Up! v0.1 updates
Here is the Maniaplanet 3.1 RC1 changelog
Power Up!: Gold & Fuel items
Power Up!: Stamina cost decrease if less changes of trajectory and speed (more force based) and increase otherwise.
Power Up!: Freelook key: use strafe key to adapt trajectory.
Power Up!: Walljump are going a little higher
Power Up!: Arrow blow radius increase with time (to be adjusted, but smaller short range to reduce op)
Power Up!: Action instant key: to make consumable for example. Recommended binding of Q & E on qwerty keyboard
Power Up!: Loss of stamina if falling quickly on the ground
Power Up!: no longer jump when leaving an armor regen pad
Power Up!: no longer stick when using stamina just before landing
Power Up!: vertical blow parameters in action maker for weapons
Shootmania Power Up! v0.1 Changelog
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Re: Shootmania Power Up! v0.1 Changelog
Power Up!: Loss of stamina is falling quickly on the ground
is = when?
is = when?
The neverending waiting game has to stop.
- phil13hebert
- Posts: 564
- Joined: 29 Oct 2011, 14:11
- Location: Québec
Re: Shootmania Power Up! v0.1 Changelog
is = if?novationx wrote:Power Up!: Loss of stamina is falling quickly on the ground
is = when?
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CPU: Intel Core i7 3770 @ 3.40Ghz
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GPU: Nvidia GeForce GTX 660 1536MB
Motherboard: Intel 0KM92T
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Peripherals: Logitech G510, SteelSeries sensei raw, Corsair vengeance 1500
Re: Shootmania Power Up! v0.1 Changelog
I think you're right. That would mean we could avoid losing our stamina by using it to slow our fall right before hitting the ground?phil13hebert wrote:is = if?novationx wrote:Power Up!: Loss of stamina is falling quickly on the ground
is = when?
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Re: Shootmania Power Up! v0.1 Changelog
Yeah, I wrote if
And yes, it's super easy to avoid to lose stamina by gliding just before being on the ground
And yes, it's super easy to avoid to lose stamina by gliding just before being on the ground
Re: Shootmania Power Up! v0.1 Changelog
It is easy for sure. The only ones that would really have a problem with this are probably the new players.Hylis wrote:And yes, it's super easy to avoid to lose stamina by gliding just before being on the ground
Most times a player would choose to use stamina before reaching the ground anyway. Only sometimes it does happen, that I want to land as quickly as possible on a certain spot.
So again I need to ask, after you have ignored my question in the other thread, how exactly is this meant to benefit the gameplay. I can't really think of a benefit.
Re: Shootmania Power Up! v0.1 Changelog
and is there a problem about that then?I can't really think of a benefit.
Re: Shootmania Power Up! v0.1 Changelog
you make things for the sake of making them? I like this new update, but really, seems like you invented a new "gameplay mechanic" off the top of your head just because you could. you can't even exaplin what thoughts went behind implementing them.
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Re: Shootmania Power Up! v0.1 Changelog
This is too much for me...Hylis wrote:and is there a problem about that then?I can't really think of a benefit.
I have no words.
Re: Shootmania Power Up! v0.1 Changelog
and what if it was because it seems that it's difficult to have some people understand and that I wished to avoid spending so many posts to receive negative comments from the same people again and again?Omnixor wrote: you can't even exaplin what thoughts went behind implementing them.
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