Tunnel sections are more like caves and you can create fairly large areas underground. Big rooms are possible with the existing blocks.bondeulv wrote:As of now, it looks to be quite a challenge to create proper "indoors" parts of maps aside from archways and tunnels.
"Enviroments" of ShootMania
Moderator: English Moderator
Re: "Enviroments" of ShootMania
Former QC Manager at Ubisoft Nadeo.
My tracks on: Mania Exchange (TM2) | TrackMania Exchange (TMUF)
For the devs: Ryzen 7 1800X / 32GB RAM / GTX 1080 (477.22) @ 3840x2160 / Win10 64bit
My tracks on: Mania Exchange (TM2) | TrackMania Exchange (TMUF)
For the devs: Ryzen 7 1800X / 32GB RAM / GTX 1080 (477.22) @ 3840x2160 / Win10 64bit
Re: "Enviroments" of ShootMania
More metal would be nice to see, i want steel buildings and water towers and vehicles to jump over and around. (Maybe an apocalyptic themed desert/wasteland similar to fallout)
cant wait to be able to make my own environment in this game if its possible.
Does anyone know if we will be able to make our own textures and models for in the game at release?
I have made models and textures for unreal engine games, is this going to be similar?
cant wait to be able to make my own environment in this game if its possible.
Does anyone know if we will be able to make our own textures and models for in the game at release?
I have made models and textures for unreal engine games, is this going to be similar?
Re: "Enviroments" of ShootMania
I'm not sure if it will be included at release (I'm pretty sure it will be), but it was announced on the ManiaPlanet Blog that you would have the ability to import Objects into the game.
More info:
http://blog.maniaplanet.com/blog/2012/0 ... -planet-2/
More info:
http://blog.maniaplanet.com/blog/2012/0 ... -planet-2/
Former QC Manager at Ubisoft Nadeo.
My tracks on: Mania Exchange (TM2) | TrackMania Exchange (TMUF)
For the devs: Ryzen 7 1800X / 32GB RAM / GTX 1080 (477.22) @ 3840x2160 / Win10 64bit
My tracks on: Mania Exchange (TM2) | TrackMania Exchange (TMUF)
For the devs: Ryzen 7 1800X / 32GB RAM / GTX 1080 (477.22) @ 3840x2160 / Win10 64bit
- Filipe1020
- Posts: 956
- Joined: 31 Dec 2010, 16:51
- Location: Rio de Janeiro, Brazil
Re: "Enviroments" of ShootMania
Lol I imagine the Cyro soldiers
Eskimos with ice guns that froze the enemies, that would be funny to see
Eskimos with ice guns that froze the enemies, that would be funny to see
Re: "Enviroments" of ShootMania
A bullet of energy which reduces vibration of the atoms, freezing them instantly!Filipe1020 wrote:Lol I imagine the Cyro soldiers
Eskimos with ice guns that froze the enemies, that would be funny to see
CPU: Ryzen 7 2600; Video: GeForce 1070; RAM: 16GB; also known as The Lil' Electricity Bill Booster. In-game as <MATKS95>
- luftisbollentm2
- Translator
- Posts: 614
- Joined: 25 Aug 2011, 23:01
Re: "Enviroments" of ShootMania
Canyon valley shootmania and stadium (iam sure they have a fourth env under production and they can play it now if they want ,, jellousTimmeh7 wrote:There will be 3 different environments for each game. There are three environments we already know: Valley and Canyon for TM, Cryo for SM. They can't be used by another game.
yes; but stadium wasn´t planned so i know / hope there will be 4 (16 ) environments for trackmania
I hope the next env for trackmania after valley is trucks ^^ time attack with lorries
and becouse this is a thread about sm i wonder is cryo next sm title then ? and is it the snow envi as we saw in a trailer a few years ago ?
PC: Amd x2 2500mhz 6gb ddr2 ati 5850 1024mb
best valley clip http://instagram.com/p/bTvCURtPCo/#
really show what valley is about <3
best valley clip http://instagram.com/p/bTvCURtPCo/#
really show what valley is about <3
- OrecaShadow
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