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Re: "Enviroments" of ShootMania

Posted: 18 Oct 2010, 15:35
by hugocool
I would like a spaceship environment! Where you go around with futuristic weapons and blast the crap out of aliens! :D
System Shock FTW

Re: "Enviroments" of ShootMania

Posted: 25 Oct 2010, 19:00
by TMersion
Hmmm... I think TM2, SM and QM will have the same environnements for all. Why? Example: You have SM and you want TM2. In these games there are the same environnements. On the internet, we can download a patch than add TM2 to SM. Some files will be added and could be runned only by SM, QM or TM2... I hope those games will add this system :D

Re: "Enviroments" of ShootMania

Posted: 25 Oct 2010, 20:04
by Timmeh7
There will be 3 different environments for each game. There are three environments we already know: Valley and Canyon for TM, Cryo for SM. They can't be used by another game.

Re: "Enviroments" of ShootMania

Posted: 10 Nov 2010, 22:25
by SamuraiRacer
Lets keep in mind folks, the guys at Nadeo seem pretty down to earth. TM appeals to the casual gamer,
and so does Virtual Skipper. So one must assume that SM will be as well. Space and Underwater enviornments
would be unlikely, because come on, that is kind of farfetched :roll:. However places like Jungle, Desert, and Mountains would be cool as well.

I think that a Rally-esc envornment would be awesome. If any of us remember, this was portrayed in "The TM Zap!"

Re: "Enviroments" of ShootMania

Posted: 17 Nov 2010, 16:30
by Trackmaniack
Nah, nobody's afraid of space, I think...but it's been done so much and with so many different things--guns, mechs, spaceships, Star Wars, Star Trek, Battlestar, Stargate, and the list goes on and on. And so people are looking for more of a 'traditional' look to SM, at least at the start. Trackmania really has branched out with the mods, new games, and everything else that's been added--I'm sure we can expect the same from both Nadeo and the community as these games continue to be developed.

Re: "Enviroments" of ShootMania

Posted: 30 Nov 2010, 02:36
by AngelFred
Maybe, someday, someone will popup with a mod of SM. Not a mod like TM (just like texturing all the world) but a real modification. I mean like Half-Life does. Team Fortress, Counter Strike, Day of Defeat. Those are buyable one. But, it'S because they were so much aprreciate that they became buyable. There is also the free one that can be awesome, like The Hidden, Insurgency, Firearms, etc.

I know that it's all because Half-Life was open-source. But maybe it will be? Or maybe it will be possible to forced-open source it?!?! :lol: I'm kidding.

Voilà.

Re: "Enviroments" of ShootMania

Posted: 01 Dec 2010, 02:39
by Trackmaniack
That would be nice to O-S it...or make something of a devkit like they did with World in Conflict...it's an RTS made by Massive Studios...also bought by Ubisoft. But they've been folded into Ubi and have made no developments since. :-S Anyway, even thought WiC isn't open-source, one of the INSANE teams of users has made what they've called Modern Warfare mod, which basically is like a re-coding of WiC into WiC2, that the devs would have made if the devs had made one. :D

Re: "Enviroments" of ShootMania

Posted: 07 Dec 2010, 13:36
by bobbotheclown
I dont think environments would be a good idea, time settings would be better.

civil war

ww1

ww2

vietnam

modern

future/scifi


I think these should be the ''environments'' in shootmania

Re: "Enviroments" of ShootMania

Posted: 07 Dec 2010, 15:20
by Trackmaniack
They've already unveiled one enviro for SM, if you've been paying attention...it's Cryo. A snow-based environment. And, for the start, just like TM, there are going to be 3 environments. Probably Cryo, Heat, and Grassland, if we're following the tendency of the TM-series...

Re: "Enviroments" of ShootMania

Posted: 07 Dec 2010, 20:05
by bobbotheclown
well, alright, but i don't think that would work very well compared to time eras. :?

LOL, is the character going to handle differently?