[QuestMania Pets]
Posted: 18 Jun 2010, 14:00
there is a trend in RPG games towards pets
-small dogs and baby dragons
-bigger cats and war hounds
-tall beasts to show off
how to collect
-a skill to tame a wild beast
-puchase at a QM exchange
-trade with others (or sell with in-game money)
how many can i have?
-maps dedicated to collected pets (like a zoo or trophy area)
-or just one per person (hide the rest in your QM profile, to take out later for help on a quest)
how would they act
-some RPG games just have them for show
-a tamer skill shows that you can use them to help you fight
remember these are just suggestions
-there is no need to argue against them, just make your own
-small dogs and baby dragons
-bigger cats and war hounds
-tall beasts to show off
how to collect
-a skill to tame a wild beast
-puchase at a QM exchange
-trade with others (or sell with in-game money)
how many can i have?
-maps dedicated to collected pets (like a zoo or trophy area)
-or just one per person (hide the rest in your QM profile, to take out later for help on a quest)
how would they act
-some RPG games just have them for show
-a tamer skill shows that you can use them to help you fight
remember these are just suggestions
-there is no need to argue against them, just make your own