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Re: [QuestMania number of players]

Posted: 08 Jul 2010, 09:08
by Bramble
That's assuming that you'll collect better stuff that can be sold etc etc.

We really don't know anything!

Re: [QuestMania number of players]

Posted: 10 Jul 2010, 14:33
by www.e-gekko.net
Is easy!!
if( Gekko_far_away == 200) don't show him
Is not this the problem, the coast map is already big, and it load in 10 sec.
Let's see what Nadeo will do!!! I'm sure they will do a great work! :geek:

Re: [QuestMania number of players]

Posted: 10 Jul 2010, 14:45
by Hylis
I think online access will go through to a cluster of server, where each one can host a quest where people gets in or out to go to other quest/server. But it is way to soon to know this

Re: [QuestMania number of players]

Posted: 10 Jul 2010, 14:47
by Knutselmaaster
Ahaaaa, that really is a good idea, like that everyone can host its own quests but at the same time everybody can play in the same "world".
Very interesting indeed.

Re: [QuestMania number of players]

Posted: 10 Jul 2010, 15:27
by tcq
Yeah, this is really a nice idea.

Re: [QuestMania number of players]

Posted: 12 Jul 2010, 11:10
by mammbos
pretty much like making your own parties :) haven't thought it. gogo nadeo surprise us even more :)

Re: [QuestMania number of players]

Posted: 12 Jul 2010, 16:16
by Trackmaniack
Well I figured that they'd have to do some reconfiguration anyhow to accommodate the drop-in drop-out style of play that TM is known for...