ManiaPlanet 2 Beta Server 2013-05-16

Moderator: NADEO

User avatar
xbx
Nadeo
Nadeo
Posts: 1290
Joined: 14 Jun 2010, 17:35

ManiaPlanet 2 Beta Server 2013-05-16

Post by xbx »

hello all!

Here is today's update:
http://files.maniaplanet.com/ManiaPlane ... -05-16.zip

Client need to be updated to be able to connect.
(however new clients can connect to both old and new servers)

Not many "dedicated server specific" changes.
It's mainly needed to support new stadium and storm blocks, and new script api.

I just changed the customize quit dialog function to be able to grey out the quit button for a short time.
And fixed a problem with very long urls being truncated on the linux server.

client forum:
http://forum.maniaplanet.com/viewtopic.php?f=8&t=19495

[edit] Updated method list: https://github.com/maniaplanet/document ... 3-05-16.md
TheBigG.
Posts: 404
Joined: 11 Jun 2011, 16:11

Re: ManiaPlanet 2 Beta Server 2013-05-16

Post by TheBigG. »

is the dedicated.pak in UserData/Packs a new feature? or can i delete it?
Client:
OS: Win10/Debian CPU: Intel 9900k GPU: NVIDIA 1080TI Display: 3x Acer Predator XB271HUbmiprz 1440p@165 Hz

Server:
OS: Debian Stable @ Backports Kernel CPU: Intel 6700k RAM: 32 GB Storage: 2x 256 GB NVMe SSD@Raid 1
User avatar
xbx
Nadeo
Nadeo
Posts: 1290
Joined: 14 Jun 2010, 17:35

Re: ManiaPlanet 2 Beta Server 2013-05-16

Post by xbx »

oups. sorry. reuploaded.

(the one in userdata/Packs should be moved and overwrite the one in packs)
User avatar
fng_thatoneguy
Posts: 722
Joined: 05 Jan 2011, 18:06
Location: That One Place
Contact:

Re: ManiaPlanet 2 Beta Server 2013-05-16

Post by fng_thatoneguy »

Since new blocks are involved, we need to recompute old maps, correct? (Should this just be expected each time a new server/client is released?)

Thanks for the update! I'm trying it on my servers now.
Image
User avatar
magnetik
Nadeo
Nadeo
Posts: 1678
Joined: 01 Feb 2012, 19:13
Location: Bordeaux
Contact:

Re: ManiaPlanet 2 Beta Server 2013-05-16

Post by magnetik »

ManiaPlanet technical documentation portal (Dedicated, ManiaLink, ManiaScript, Titles...) -- contribute!
User avatar
xbx
Nadeo
Nadeo
Posts: 1290
Joined: 14 Jun 2010, 17:35

Re: ManiaPlanet 2 Beta Server 2013-05-16

Post by xbx »

fng_thatoneguy wrote:Since new blocks are involved, we need to recompute old maps, correct? (Should this just be expected each time a new server/client is released?)

Thanks for the update! I'm trying it on my servers now.
not necessarily, we try to stay compatible as best as we can.
if it's ugly, then recompute! :D
User avatar
fng_thatoneguy
Posts: 722
Joined: 05 Jan 2011, 18:06
Location: That One Place
Contact:

Re: ManiaPlanet 2 Beta Server 2013-05-16

Post by fng_thatoneguy »

:thumbsup:
I've already seen a couple maps that have some spots that look like it's time for a recompute.

Thanks.
Image
User avatar
Raymann_Brain
Posts: 46
Joined: 16 Sep 2012, 19:06
Location: essen
Contact:

Re: ManiaPlanet 2 Beta Server 2013-05-16

Post by Raymann_Brain »

when I go to paint cars, and I click on painting
crashes from the game.. :o
User avatar
Xymph
Posts: 1426
Joined: 15 Jun 2010, 20:35
Contact:

Re: ManiaPlanet 2 Beta Server 2013-05-16

Post by Xymph »

Minor but long-standing issue: in the zip "UserData/Maps/Campaigns/TMCanyon/Red/D10 .Map.Gbx" has an inadvertent space in the map filename.
xbx wrote:I just changed the customize quit dialog function to be able to grey out the quit button for a short time.
In the updated method signature, the comma is misplaced after the space:
"Parameters are: ManialinkPage, SendToServer url '#qjoin=login@title' ,ProposeAddToFavorites and"
magnetik wrote:Updated method list:
My dynamic methods pages (and the static lists) are now also updated.
Developer of XASECO for TMF/TMN ESWC & XASECO2 for TM²: see XAseco.org
Find your way around the Mania community from the TMN ESWC hub, TMF hub, TM² hub, and SM hub
Post Reply

Return to “Dedicated Server”

Who is online

Users browsing this forum: No registered users and 2 guests