Code: Select all
<manialinks><custom_ui><notice visible="false"/><challenge_info visible="false"/><net_infos visible="true"/><chat visible="true"/></custom_ui></manialinks>
Moderator: NADEO
Code: Select all
<manialinks><custom_ui><notice visible="false"/><challenge_info visible="false"/><net_infos visible="true"/><chat visible="true"/></custom_ui></manialinks>
Where is it?Xymph wrote:See the 'exemple' manialink.
Enter 'exemple' in the in-game ML browser.donlafferty wrote:Where is it?Xymph wrote:See the 'exemple' manialink.
Thanks for that. That helps a lot.Xymph wrote:Enter 'exemple' in the in-game ML browser.donlafferty wrote:Where is it?Xymph wrote:See the 'exemple' manialink.
These XML elements don't exist. Your snippet of XML looks like a configuration file.donlafferty wrote:Now does anyone know about the custom_ui keywords? I don't see that in the "exemple" page
Nope, as donlafferty mentioned, it's a correct ManiaLink block on TMF servers. See the second section of http://www.tm-forum.com/viewtopic.php?p=105736#p105736fastforza wrote:These XML elements don't exist. Your snippet of XML looks like a configuration file.donlafferty wrote:Now does anyone know about the custom_ui keywords? I don't see that in the "exemple" page
It still works largely the same as in TMF, but seems buggy. Edit: See my next post in this thread for a copy.Xymph wrote:I too am wondering how this is done in TM2, as a quick test seems to indicate the above approach doesn't work anymore (but I still need to dig more into it).
This link doesn't seem to be accessible to everyoneXymph wrote: See my report: http://forum.maniaplanet.com/viewtopic. ... 400#p54400
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