[TM2]Friend notifications being rendered into video.
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[TM2]Friend notifications being rendered into video.
So I just spent a few hours rendering a replay, only to find that it also rendered around 5 pop up friend notifications into the video. Is there any way to disable friend notifications? Or at least make them not render into a video?
Re: [TM2]Friend notifications being rendered into video.

But I guess it should work here as well (this was recommended to hide messages during gameplay): go busy or away.
To do so, click on the buddy icon, and clock on the ball just below your Nickname.
Re: [TM2]Friend notifications being rendered into video.
I just tried that and it worked, thanks!TMarc wrote:that's weird.
But I guess it should work here as well (this was recommended to hide messages during gameplay): go busy or away.
To do so, click on the buddy icon, and clock on the ball just below your Nickname.
(video is here, btw.)
Re: [TM2]Friend notifications being rendered into video.
very nice video and good chocie of music
I like the "End" sign... I thought it was the end of the movie,
but no... crazy cars flyover zone
Could you please upload the replay that was used for this?
I think there is a bug after 1:00, where the water is visible: the kind of dark shadow looks square,
or did you only not use shallow water there?

I like the "End" sign... I thought it was the end of the movie,
but no... crazy cars flyover zone

Could you please upload the replay that was used for this?
I think there is a bug after 1:00, where the water is visible: the kind of dark shadow looks square,
or did you only not use shallow water there?
Re: [TM2]Friend notifications being rendered into video.
Oh sure, here it is: http://horobox.co.uk/u/dustyjo_1373152946.zipTMarc wrote:very nice video and good chocie of music![]()
I like the "End" sign... I thought it was the end of the movie,
but no... crazy cars flyover zone![]()
Could you please upload the replay that was used for this?
I think there is a bug after 1:00, where the water is visible: the kind of dark shadow looks square,
or did you only not use shallow water there?
I think that block is bugged, as it doesn't seem to show the water surface texture. I don't think it's a lightmap problem, since I can't get it to show up in any lighting condition. It looks fine from a distance, like when you're in the track editor, but close-up the water texture disappears. Maybe a LOD problem?
The block is "RoadDirtGTCurve2Lake"
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