Rambugs in TM2 Stadium

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niklas_2011
Posts: 20
Joined: 09 Apr 2013, 23:05

Rambugs in TM2 Stadium

Post by niklas_2011 »

Hey guys,

a lot of people I talked to including me feel like the rambugs in TM2 Stadium has even increased compared to TMNF. Now while I am not asking to completeley remove rambugs because some people actually like them and see some tactical sense in them (frostbeule for example), I'd still like to ask to decrease the rambug rate in TM2 Stadium.

If you try to drive on a high level and go risky it's pretty annoying because almost every ram bugs, kind of everywhere when you hit them, even on straight parts. This makes it very difficult to stay focussed, because if you want to go for a world record run it should be about skill and not about the person who tries it 9999 times until he finally lucks no ram. The game shouldn't be about luck and randomness whether you hit a rambug or not, it should be about skill in my opinion. (more rambugs increase the randomness)

In TMNF it was okay, but in TM2 Stadium is a bit too much bugging for my taste - would be cool if you could put it down to a TMNF level to keep everyone happy.

Ps.: especially the track parts increasing/decreasing your height bug insanely, these are always used in tech maps and basically every turn bugs if you hit the ram, no matter where you hit it.
niklas_2011
Posts: 20
Joined: 09 Apr 2013, 23:05

Re: Rambugs in TM2 Stadium

Post by niklas_2011 »

Anyone having an opinion about this? Just recently played with Tala on a "good/normal" tech map and he bugged like more than 50% on kind of every cornor, it's pretty annoying I think. If bugs are more than 50% there should seriously be something done about this. (If you have every cornor a chance higher than 50% of bugging on rams it's really annoying as you can't avoid them if you aim for world record and again, imo TM shouldn't be about the person who nolifes the most to luck no rambug but about skill)

If there's some possibility to slightly decrease them, this would be good I think.
hackie
Posts: 1168
Joined: 19 Jul 2012, 22:43

Re: Rambugs in TM2 Stadium

Post by hackie »

Look at this :

http://forum.maniaplanet.com/viewtopic.php?f=9&t=25320

It's nascar but still stadium.
No more rams.
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Chris92
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Re: Rambugs in TM2 Stadium

Post by Chris92 »

I'm not sure if this is even fixable, a dev working on the engine itself might have to answer this.
I'll relay it to Alinoa and Hylis though.
Yes, there are some weird happenings in TM²Stadium that weren't there in TMNF, even the car handling itself is different (this might also be what causes Rambugs to trigger more often now).
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niklas_2011
Posts: 20
Joined: 09 Apr 2013, 23:05

Re: Rambugs in TM2 Stadium

Post by niklas_2011 »

Yeah I think the car handling in TM2 is great though, it feels smoother and driving is less edgier. That should not be changed.

If the handling could stay but the rambugs would decrease, that would just be great! XD

Nadeo could make the "rams" smaller for example, as kind of a solution-guess which would be the easiest to program. Just an example though, as I can imagine re-programming the ram-physics can be quite difficult. Defo not change the driving/car-physics now that players are used to it!!!
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