Hey there,
i noticed that if you set negative ShooterPoints of an Event it will show up "+ -1".. That's looking pretty ugly and it would be great if the + sign would only be displayed when setting positive ShooterPoints.
Screenshots:
http://dl.dropbox.com/u/58886549/ManiaP ... Shot02.jpg
http://dl.dropbox.com/u/58886549/ManiaP ... Shot03.jpg
Greetings
Steff
Negative ShooterPoints
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Re: Negative ShooterPoints
Hi,
did you try to alter the Score.Script.txt script...
It has a function RemovePoints which uses the Add points.
If you alter that script it might work...
untested actually but the basics might be the same...
did you try to alter the Score.Script.txt script...
It has a function RemovePoints which uses the Add points.
If you alter that script it might work...
untested actually but the basics might be the same...
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OS: Windows 10 x64 Professional
MB: MSI 970A-G46
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Video: SAPPHIRE DUAL-X R9 280X 3GB GDDR5
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Mode Creation
ManiaScript Docs
SM Info
QM Info
OS: Windows 10 x64 Professional
MB: MSI 970A-G46
Processor: AMD FX-6300 3500 mHz
RAM Memory: 16 GB DDR3
Video: SAPPHIRE DUAL-X R9 280X 3GB GDDR5
KB: Logitech G510s
Mouse: Logitech G300s
Mode Creation
ManiaScript Docs
Re: Negative ShooterPoints
i think you didn't get the point.. It's not about decreasing the players score (that's no problem at all).
Imagine:
there is an OnHit event.
you set and after PassOn(Event); the game itself (no script) displays the +1 for the shooter. but if you set and PassOn the event the game doesn't display "-1" but "+ -1"..
Imagine:
there is an OnHit event.
you set
Code: Select all
Event.ShooterPoints = 1;
Code: Select all
Event.ShooterPoints = -1;
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