After communication with both Nadeo Appointed community contact (Cerovan) as Nadeo's movie creator, i was asked to post a detailed report on the 2D triangles bug.
Although It's not actually a bug, but missing content on a mediatracker block.
So here goes:
What is it and why am i so anxious to see it fixed?
2D Triangles, a Mediatracker flash-like (or for old amiga people FantaVision-like) creation tool which is great to build loads of useful stuff. Although mostly used for sharp lines in intros, it can be used for so much more.
Some examples of cool stuff you can create with it when you got way too much time: (all creations by me)

or even moving intros like i did on the blin/brainzzz duo track called
ztupid nutz
So what's the problem in canyon?
Comparision between TMNF(TMUF looks same) and Canyon:
As you can see in the previous example, canyon is missing 3 icons: Select, Add and Delete
Because of that you can now only create a single grey triangle. And it isn't even magnetic on the ends.
This is what it should do: (all taken from tmnf)
Select: (arrow icon)

When you select a dot, a new menu on the side should appear, allowing you to alter colour, opacity and XYZ coordinations of a point.
Beside that there's also these functions allowing you to move multiple selected points at once:
Add: (+ icon)

The add function allows you to add a triangle on the same grid. The points of already created triangles are magnetic so it's easy to join them and create complicated figures
Delete (trashcan icon)

with the delete function you can remove single points allowing you to create groups of magnetic dots to use on complicated projects (image tracing for example)
all these functions are missing in canyon under the Mediatracker block Triangles2D
So please Nadeo, pimp my game (also posted this in my 2D triangles workaround topic)