Quest Mania Perspective

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Quest Mania Perspective

Postby boxbot » 09 Dec 2010, 04:58

I hope they make the game first person like the game "Kings Field The Ancient City" or they could go the way of "Demons Souls" Both amazing games to play. Tell me what you think!
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Re: Quest Mania Perspective

Postby Timmeh7 » 09 Dec 2010, 16:31

I would like an aerial perspective (hope thats the right translation^^). I dont think they will make 2 First-Person games.
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Re: Quest Mania Perspective

Postby Trackmaniack » 09 Dec 2010, 19:09

How about make it both? Like Elder Scrolls or something? I like seeing sword battles and the like from a first person perspective, and I'm better at aiming magic and arrows and things from the first person. But then navigating narrow ledges and fighting multiple enemies is better from the third person. As well as combo attacks. They just look smoother if you can pre-render them, so to speak, from a third person.
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Re: Quest Mania Perspective

Postby Mifune013 » 07 Jun 2011, 09:31

Actually, there is an interesting idea. How about all of the above? Have the ability to change your camera to First Person, Chase (Third Person), or Isometric (aerial view as it was called in an earlier post).
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Re: Quest Mania Perspective

Postby Solon001 » 26 Aug 2011, 00:17

By Arial/isometric view do you mean like games like dungeon siege and Dead nation where you look at the character from afar, akin to games like the old beat em up's such as streets of rage/final fight.
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Re: Quest Mania Perspective

Postby MatheusKS » 10 Sep 2011, 22:54

First person view of a game of swords and dragons? It is not good. Also not cool to play in aerial view. TrackMania do as you choose the perspective. I think better to play in 3rd person in low height (not on the floor, of course ...)
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Re: Quest Mania Perspective

Postby Trackmaniack » 12 Sep 2011, 01:23

MatheusKS wrote:First person view of a game of swords and dragons? It is not good. Also not cool to play in aerial view. TrackMania do as you choose the perspective. I think better to play in 3rd person in low height (not on the floor, of course ...)

How do we know it's going to be swords/dragons?
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Re: Quest Mania Perspective

Postby MatheusKS » 07 Oct 2011, 20:21

Trackmaniack wrote:
MatheusKS wrote:First person view of a game of swords and dragons? It is not good. Also not cool to play in aerial view. TrackMania do as you choose the perspective. I think better to play in 3rd person in low height (not on the floor, of course ...)

How do we know it's going to be swords/dragons?

90% of RPGs are like that. Alpha Protocol is an exception. Unless Hylis do something different.
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Re: Quest Mania Perspective

Postby Trackmaniack » 10 Oct 2011, 02:08

MatheusKS wrote:
Trackmaniack wrote:
MatheusKS wrote:First person view of a game of swords and dragons? It is not good. Also not cool to play in aerial view. TrackMania do as you choose the perspective. I think better to play in 3rd person in low height (not on the floor, of course ...)

How do we know it's going to be swords/dragons?

90% of RPGs are like that. Alpha Protocol is an exception. Unless Hylis do something different.

How about KOTOR 1, 2, and TOR MMO? And the Star Wars Galaxies MMO? And the X-Universe series? And Evochron? And Star Trek Online? And Star Trek Starfleet Academy? And any other RPG set in a modern or futuristic setting?
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Re: Quest Mania Perspective

Postby MatheusKS » 10 Oct 2011, 20:25

Trackmaniack wrote: How about KOTOR 1, 2, and TOR MMO? And the Star Wars Galaxies MMO? And the X-Universe series? And Evochron? And Star Trek Online? And Star Trek Starfleet Academy? And any other RPG set in a modern or futuristic setting?

Wow ... Of these, only knew the Star Wars Galaxies. But these games do not stop being a minority. Just look at Neverwinter Nights, World of Warcraft, Warlords Battlecry and many others alike.
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