Understood what he meant: he was expecting shadow of light bounce (=indirect light).maniaracer wrote:I aggree with you LuckyBoy: with one light sourse in that environment you wouldn't expect dark shadow definition.
Compared with direct light shadows theses shadows are often softer and have less contrast (more difficult to see).
In addition, as you said, this room is just fully dark (the game clamp to a minimum light) because there is not enough light entering.
I've made a sample of indirect light shadow: (computed in high quality)
green arrow shows direct light shadow
red arrows show indirect light shadows