[Closed][Beta0] weird shadow

Moderator: NADEO

[Closed][Beta0] weird shadow

Postby SIMOON » 05 Jul 2012, 01:35

First of all, I want to thank you for the new wall textures. Just awesome.

There is still a small fix to do with shadows. There is weir shadow on many maps (for example the wooden barriers on WatchYourBack)
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You can also find a lot of horns and crosshairs on on my FTP.

Cheers
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Re: [Beta0] weird shadow

Postby calaagree » 05 Jul 2012, 06:18

This is not a bug, LightMaps needs to be recalculated on the server :)
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Re: [Beta0] weird shadow

Postby LuckyBoy » 06 Jul 2012, 16:58

Indeed, theses blocs have been updated (to optimize their lightmap usage).

When you play with the map, the game try to match blocs to the (already) computed lightmap embedded, yet mapping of theses blocs has changed to much to make light work on them.
(this allow us to make small changes without breaking all light, yet not this time)

In the map editor the old lightmap is found invalid and ignored, you've to compute another one and save the map.

Thanks
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