(Outdated) MpEditorUnlimiter

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PeriSoft0
Posts: 7
Joined: 25 Mar 2014, 02:38

Re: MpEditorUnlimiter

Post by PeriSoft0 »

All right, gentlemen, have at it. Remember that I know zilch about TM conventions for mapmaking, so don't expect... well, probably don't expect whatever it is that you expect when you see a map. But enjoy, and shoot me a PM if you find any issues (I think I've hijacked phil's thread enough as it is; sorry!).

http://www.perisoft.org/tm/perisoft-doe ... d-beta.zip
Lowfry
Posts: 12
Joined: 21 Nov 2012, 19:01

Re: MpEditorUnlimiter

Post by Lowfry »

Isn't a patternscan possible?
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phil13hebert
Posts: 564
Joined: 29 Oct 2011, 14:11
Location: Québec

Re: MpEditorUnlimiter

Post by phil13hebert »

Lowfry wrote:Isn't a patternscan possible?
There is a pattern scan in my tool, but Nadeo's update is 9 month of changing code, so the pattern scan isn't always working. Also, Nadeo sightly changed the editor code, so patern isn't working anymore for this update.

To finish, you don't need my tool anymore since Nadeo officialy added the blockmixing in the editor. :yes:
Hylis wrote:- Mix mapping: can place ghost blocs without constraints, without services and with risks of visual glitches
Another place
Hylis wrote:- maps: thanks to the ability to remove constraints from the editor
My tool is now useless even if I update it :thumbsup:
OS: Windows 7 64 bit
CPU: Intel Core i7 3770 @ 3.40Ghz
RAM: 8GB DDR3 798MHz
GPU: Nvidia GeForce GTX 660 1536MB
Motherboard: Intel 0KM92T
Sound: 7.1
Peripherals: Logitech G510, SteelSeries sensei raw, Corsair vengeance 1500
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marcchello
Posts: 19
Joined: 24 Oct 2010, 04:59
Location: The Netherlands

Re: MpEditorUnlimiter

Post by marcchello »

well i have the latest updates and blockmixing is not working at all :) just a heads up ( atleast not in stadium )
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phil13hebert
Posts: 564
Joined: 29 Oct 2011, 14:11
Location: Québec

Re: MpEditorUnlimiter

Post by phil13hebert »

marcchello wrote:well i have the latest updates and blockmixing is not working at all :) just a heads up ( atleast not in stadium )
It's normal that my tool isn't working :P
I won't update it since it's not needed anymore.
OS: Windows 7 64 bit
CPU: Intel Core i7 3770 @ 3.40Ghz
RAM: 8GB DDR3 798MHz
GPU: Nvidia GeForce GTX 660 1536MB
Motherboard: Intel 0KM92T
Sound: 7.1
Peripherals: Logitech G510, SteelSeries sensei raw, Corsair vengeance 1500
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marcchello
Posts: 19
Joined: 24 Oct 2010, 04:59
Location: The Netherlands

Re: MpEditorUnlimiter

Post by marcchello »

i mean blockmix is not working in the original editor :) so the tool is needed =)

at least the original editor does not allow blockmix in stadium ( for me )
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phil13hebert
Posts: 564
Joined: 29 Oct 2011, 14:11
Location: Québec

Re: MpEditorUnlimiter

Post by phil13hebert »

marcchello wrote:i mean blockmix is not working in the original editor :) so the tool is needed =)

at least the original editor does not allow blockmix in stadium ( for me )
Yes it is, it's only well hidden :P
Click on the hammer in the bottom right, then click "enable experimental features" or something like this :thumbsup:
OS: Windows 7 64 bit
CPU: Intel Core i7 3770 @ 3.40Ghz
RAM: 8GB DDR3 798MHz
GPU: Nvidia GeForce GTX 660 1536MB
Motherboard: Intel 0KM92T
Sound: 7.1
Peripherals: Logitech G510, SteelSeries sensei raw, Corsair vengeance 1500
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TMarc
Posts: 15255
Joined: 05 Apr 2011, 19:10
Location: Europe
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Re: MpEditorUnlimiter

Post by TMarc »

exactly like this :thumbsup:

and then you have two options:
- air mapping, this allows to place stackable blocks (e.g. that have a P in the icon) and remove blocks below
- mix-mapping, this allows to place any block anywhere (within the regular horizontal and vertical grid dimensions of course)
You need to press the "Block Mode" button a second time (or F2) to toggle the different modes then (the "block" symbol becomes red for mix-mapping, and yellow for air mapping.
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marcchello
Posts: 19
Joined: 24 Oct 2010, 04:59
Location: The Netherlands

Re: MpEditorUnlimiter

Post by marcchello »

thank you guys , i didnt look too hard :roflol:
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null8fuenf10
Posts: 292
Joined: 12 Jun 2016, 11:52

MpEditorUnlimiter for TMT :?:

Post by null8fuenf10 »

Hi @ll!

i know this Thread is a little bit outdated. :)

But maybe someone can get this tool work in Trackmania Turbo?

Turbo is mainly same as Maniaplanet, maybe it would be possible?

Greeting
null8fuenf10 :thumbsup:
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