The toads shoot dissipear at kill and +1 isn´t allways show´n
see my video at 4.22 for the shoot and 3.57 for the no (+1) message
and also you can see some of my script settings at 2.12 or download the file in description.
http://www.youtube.com/watch?v=qXXtULfkJ8M
[2012 May 01][Bots][]bugs]Shoot
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[2012 May 01][Bots][]bugs]Shoot
PC: Amd x2 2500mhz 6gb ddr2 ati 5850 1024mb
best valley clip http://instagram.com/p/bTvCURtPCo/#
really show what valley is about <3
best valley clip http://instagram.com/p/bTvCURtPCo/#
really show what valley is about <3
Re: [2012 May 01][Bots][]bugs]Shoot
And as answered here :
I think both these bugs are related to one fact : when a bot has to be respawned, it currently has to be destroyed and created again, because you couldn't use the SpawnPlayer function with a BotPath. When it is destroyed, the game loses the informations about the bot, it doesn't exist anymore, which might explain these behaviours. You can also notice that the bot disappears without the unspawn animation, well, the cause is the same. The next update will enable you to handle the bot's respawn properly.
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