
Then I use the shallow water like this:

This is what I would expect:

But this is what I get:

If I first use shallow water and later add the deep water, this doesn't happen

Moderator: NADEO
I don't think it needs fixing because on the water maps this produces some real nice islands.angry_duck wrote:I knew that some weird behaviours still exist when creating terrain, but it happened in very complex cases with several mountains and waters of different kinds. So thanks a lot for finding these very simple ways to reproduce the bug, it helped me understand the cause of this issue![]()
But it may be quite complex to fix, and it's not a critical bug, as we can always manage to get the result we want. So I have added it to my todo list, and I'll try to get rid of this... when I have the time
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