[Canyon MT] Headlights bug

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riolu
Posts: 1329
Joined: 15 Jun 2010, 18:39
Location: Germany

[Canyon MT] Headlights bug

Post by riolu »

Hi,
just discovered a bug with the headlights block in the Mediatracker.
I opened a replay in night mood. Obviously, the headlights are turned on.
When I add a headlights block, and remove it again, the headlights turn off. So far so good.
To have a nice little effect, I added a headlights block after 1 second to make it seem like the headlights turn on.
When watching in the MT, it works perfectly.
But however, after rendering that clip, the headlights are turned on all the time (although they are supposed to be off in the first second).

Any fix/workaround for this small issue?
LuckyBoy
Nadeo
Nadeo
Posts: 550
Joined: 14 Jun 2010, 17:43

Re: [Canyon MT] Headlights bug

Post by LuckyBoy »

Fixed for next version (the "vehicle light" bloc is mainly used to force lights on during game play).
To have more control on car lights, in next version ghost track 'll have keys to turn on/off lights.
Thanks
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haenry
Halloween Mapper 2011
Posts: 1642
Joined: 15 Jun 2010, 12:18

Re: [Canyon MT] Headlights bug

Post by haenry »

:thx:
A nice person is a better person!
Did you participate in a Monthly Track Contest yet?
My Maniaplanet maps!
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