[BUG][TM2S Release] Shadow-Computing Block 5-5-6 don't work

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hacki65
Posts: 80
Joined: 20 Mar 2012, 12:56

[BUG][TM2S Release] Shadow-Computing Block 5-5-6 don't work

Post by hacki65 »

If the Block 5-5-6 is build in a Stadium-Map the Shadows don't compute correctly. The computing display says 0,00 Texel/m. After saving the map the size is about 90k (~5300 Coppers). If the Block is deleted all is OK.

Screen 1 - this Block sucks :)
Image

Screen 2 - The display of computing shadows
Image

I have tested all other Blocks and this bug appears only for 5-5-6. Can anyone confirm this bug?

greetz hacki65
speedychris
Posts: 172
Joined: 29 Dec 2011, 20:47

[TM2S Release] Shadow Calculation not possible with 2 Block

Post by speedychris »

Since Release Maps build with Block 5-5-6 there is no shadow calculation possible. Always show 0,0 Texel, no shadows visible and .GBX-Size not big enough.

Image

Thats a biiiig bug, pls. fix this as soon as possible!
Last edited by speedychris on 24 Jun 2013, 19:31, edited 1 time in total.
mees
Posts: 90
Joined: 21 Sep 2011, 08:55
Location: H Town
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Re: [BUG][TM2S Release] Shadow-Computing Block 5-5-6 don't w

Post by mees »

hab den block auch schon verbaut aber kein bug beim schattenberechnen. hab den schatten in hq berechnet . http://tm.mania-exchange.com/s/tr/41945

[Edit by TMarc]
Please post reports and replys to reports in English only, thanks! :thumbsup:

Translation of the above:

have used this block also, but without shadow calculation bug. shadows were rendered in HQ.

Bitte Fehlerreports und Antworten darauf ausschließlich in Englisch verfassen, danke! :thumbsup:
speedychris
Posts: 172
Joined: 29 Dec 2011, 20:47

Re: [BUG][TM2S Release] Shadow-Computing Block 5-5-6 don't w

Post by speedychris »

mees ist definitely broken, we testet it on 4 different PCs, as 5-5-6 beeing used the calculation stops working. Try it yourself and you will see ...
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metal-dad
Posts: 68
Joined: 14 Jul 2012, 13:12

Re: [BUG][TM2S Release] Shadow-Computing Block 5-5-6 don't w

Post by metal-dad »

Just build a map with just a start, a finish and block 5-5-6. Wonderful shadows... So maybe it's a certain combination or another block that causes this?
Fix
Nadeo
Nadeo
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Joined: 14 Jun 2010, 17:28

Re: [BUG][TM2S Release] Shadow-Computing Block 5-5-6 don't w

Post by Fix »

Thanks for the report. This will be fixed.
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hacki65
Posts: 80
Joined: 20 Mar 2012, 12:56

Re: [BUG][TM2S Release] Shadow-Computing Block 5-5-6 don't w

Post by hacki65 »

@mees (and the others), i try to download your map and see the filesize is only 106 KB. This is definitivly not an normal size. On correct calculated maps the filesize range is between 300 - 600 KB !!!

Test your map again and look at the display for "texel/m" while calculation. This will be 0.0 texel/m !!! This is also not normal.

It is def. a Bug and will fixed soon hopefully ;)
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