Maniaplanet Update #2 - feedback (#2.3 released)

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LuckyBoy
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Re: Maniaplanet Update #2 - feedback (#2.1 released)

Post by LuckyBoy »

chco wrote:Sorry, been gone a couple of days and just saw your reply now.
You can set your horn in the profilescreen and you can hear the horn. But in-game you only hear the default horn from others AND yourself. So all horns I hear, including my own are the default horn. Tried several (european) servers, but its the same everywhere. I know other players horns need to be downloaded so it can take a while, but I'm not hearing my own horn either (only when choosing it in the player profile page). When online in a server and check my profile there, there also only the default horn I hear.
Hope this is fixed soon, cause I love that feature.
Hylis wrote:tx chco & HaagseSmurf

we are going to make a quick fix today, for the intro and other stuff.

for the horn, it was working here, do you have more specifics?
Hello, could post feedbacks about that issue on this thread:
http://forum.maniaplanet.com/viewtopic. ... 19#p181119
Thanks
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steeffeen
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Re: Maniaplanet Update #2 - feedback (#2.1b released)

Post by steeffeen »

1. not sure if i mentioned the following already but it's really bugging me, so..
the plain blue and red team colors and emblem are just soooooo boring ^.^
i really liked the old emblems so i was wondering why they got removed?

2. i know there has been said too much about that already but the minimum height for jumps is too high if you ask me
for me movement feels way slower like that so i would like to see a decrease of this minimum height, maybe to 50% of the current value

just my two cents :)
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    Hylis
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    Re: Maniaplanet Update #2 - feedback (#2.1b released)

    Post by Hylis »

    steeffeen wrote:1. not sure if i mentioned the following already but it's really bugging me, so..
    the plain blue and red team colors and emblem are just soooooo boring ^.^
    i really liked the old emblems so i was wondering why they got removed?

    2. i know there has been said too much about that already but the minimum height for jumps is too high if you ask me
    for me movement feels way slower like that so i would like to see a decrease of this minimum height, maybe to 50% of the current value

    just my two cents :)
    this morning for both
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    Re: Maniaplanet Update #2 - feedback (#2.1b released)

    Post by HaagseSmurf »

    hylis wrote:Update #2.2

    Trackmania
    Ghost layer for very fast/fast configuration
    The 'O' key knows have a new modes: ghost layer (all the cars are ghosted, not one by one)
    Rollback: Skip intros like before
    Rollback: Click on players to spectate directly in scoreboard
    data fix: Lood end blocks
    data fix: uv arena screen
    Better pick in fields of Valley for items placement
    Valley car is visually a little lower on wheels
    Save last replay fixed
    Car reflect fixed in very fast/fast

    Shootmania
    Half reload of laser on nucleus deny
    Smaller jumps possible (from 500ms to 350ms time to landing, microjump was 200ms)
    Elite: matchmaking improvements
    Jammed in some blocks configuration much reduced
    Web picture format (other than dds) for emblems in clublinks
    Old Storm skins fixed
    Default emblems and shields
    comment: grapple difference in map editor was link to non updated servers

    Maniaplanet
    Smaller trigger size in Mediatracker
    Window shows more info about replay before loading
    Manialink: quad parameteres (autoscale="false") enables to draw constant ratios quad (or circles of course)
    Replay delete from ingame
    Horn issues fixed
    Music slider in Mediatracker fixed
    Custom Solo campaigns scroll with more than 15 maps fixed
    New script UI sequence: RollingBackgroundIntro (with chats and Manialink overlay possible)
    New geometry details configuration possible, increased for Stadium
    Better management of buddies (less delay in adding buddies)
    Windowed fullscreen keep sound when out of the window (good for streamers, like Zerator ^_^)
    http://forum.maniaplanet.com/viewtopic.php?f=8&t=20472

    Nice to also see the rollbacks in the intro-loop and the spec-mode :D
    Lots of fixes and adjustements, makes me wonder if you guys even make time for a holiday this summer.

    Thx :thumbsup:
    HaagseSmurf

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    Re: Maniaplanet Update #2 - feedback (#2.1b released)

    Post by Hylis »

    we launch the Elite demo and go on holidays :yes:

    And when we come back, even more powa :roflol:
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    Re: Maniaplanet Update #2 - feedback (#2.2 released)

    Post by Nautillus »

    Thank you very much and have a nice holiday

    Greets,
    Gaarasmurf
    tcq
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    Re: Maniaplanet Update #2 - feedback (#2.1b released)

    Post by tcq »

    hylis wrote:Update #2.2
    Ghost layer for very fast/fast configuration
    The 'O' key knows have a new modes: ghost layer (all the cars are ghosted, not one by one)
    Couldn't test it yet, but sounds like an awesome feature :) Just a little bit clarification.
    Does the 'O' key ghosting function works for all configurations, or only for fast/very fast? Or did you mean with this two points that it is enabled as standard for the fast/very fast configurations, while the higher ones have the choice to chose between ghost mode and full visibility of opponents? And is this for all trackmania versions?
    hylis wrote:Rollback: Skip intros like before
    Awesome, thank you :)

    And this sounds great.
    Hylis wrote:we launch the Elite demo and go on holidays :yes:
    Looking forward for the trackmania demos to bring in fresh blood :)
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    Re: Maniaplanet Update #2 - feedback (#2.2 released)

    Post by steeffeen »

    ermahgerd!
    sick changes! love it :)
    Hylis wrote:this morning for both
    :thx:
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      djhubertus
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      Re: Maniaplanet Update #2 - feedback (#2.2 released)

      Post by djhubertus »

      Elite is now free ? Great :D
      My Gamemodes:
      MP4 - Countdown, Firefight
      MP3 - Reduction, Overload, Flashpoint, Territory, SM Race, Escape
      MP2 - Search & Destroy, Oscillation, Instagib
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      Re: Maniaplanet Update #2 - feedback (#2.2 released)

      Post by w1lla »

      No. Only launch the elite title and then its free.
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