In the 3D glasses settings you need to change the Mode to Oculus. Headtracking also works fine although you need to assign a key to Freelook in the general bindings menu and tick the headtracking box in the 3D glasses settings. You can then toggle headtracking on and off by pressing the Freelook key you assigned. (There doesn't currently appear to be any neck modelling but the experience of playing TrackMania with almost* perfect 3D and headtracking is still pretty compelling).yayorbitgum wrote:After updating everything (Trackmania2 Canyon and Valley), I don't see Oculus Rift options in either game.
All I get when going to the Escape->3D Glasses menu is the usual Red/Blue stereoscopic settings. I don't see anything related to Oculus Rift.
Am I doing something wrong? Is there some sort of beta patch?
*The only things which render incorrectly in 3D seem to be the player names which should float above your opponents' cars but are instead all drawn at the wrong depth. They can be disabled so they're not a huge problem, but it would be great if they could be fixed so they're drawn at the same depth as the car they're labelling.
Cheers,
DD