TechSigns

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Skeleton
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Joined: 23 Jun 2010, 19:42

TechSigns

Post by Skeleton »

A little tutorial here for anyone who doesn't know about TechSigns and want to add them to there maps.

TechSigns Tutorial

Sorry for the quickness of this, any questions please ask :thumbsup:
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TMarc
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Re: TechSigns

Post by TMarc »

Nice :thumbsup:

This leads to another question: would normal mapping also be applicable to techsigns?
I don't necessarily mean the normal map of the wall behind.
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Skeleton
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Re: TechSigns

Post by Skeleton »

In the Storm textures TechSigns already have a normal and specular. You can change these by making a mod but the TechSigns diffuse can be used on it's own in the folder specified and can also have a loc file so everyone sees it (I have tested loc file and works). I don't think normals and speculars will be able to be shared like this.
It was the same in stadium, you could make a sign but you still could see the normal and specular for the original sign.
I think it's a nice feature even tho you can't change the normal and specular.

Did I mention normal and specular to many times? :roflol:
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TMarc
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Re: TechSigns

Post by TMarc »

it is normal pure speculations. I have to clean my spectacles 8-) :mrgreen:
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