MapEdit - A blockmixing tool for Maniaplanet games
Re: MapEdit - A blockmixing tool for Maniaplanet games
That's only because multilap blocks need to have a CP. If they didn't I'm sure someone would have lolGanjaRider wrote:But noone builds tracks with only one block anyway.
Re: MapEdit - A blockmixing tool for Maniaplanet games
Just found this - awesome program
Could it be made so that you can change the locator adresses in map file without modifing anything else? Would be very usefull if your host goes down (like maniacreative did ) or something and want to update the sign locators without the need of recalculating shadows or anything.
Would be also very nice if you could save the maps into older maniaplanet1 format (if not too much work ). So you can start building Canyon in the new game with new blocks available and stuff but if you still did'nt use the new blocks, you could just port it back into old game and be able to use the unlimiter or just see how your new map looks in the old game (the lighting is a bit different and stuff )
Could it be made so that you can change the locator adresses in map file without modifing anything else? Would be very usefull if your host goes down (like maniacreative did ) or something and want to update the sign locators without the need of recalculating shadows or anything.
Would be also very nice if you could save the maps into older maniaplanet1 format (if not too much work ). So you can start building Canyon in the new game with new blocks available and stuff but if you still did'nt use the new blocks, you could just port it back into old game and be able to use the unlimiter or just see how your new map looks in the old game (the lighting is a bit different and stuff )
Intel i7 930, GTX470 1GB, 8GB of ram, Win7 x64, 19" CRT
Re: MapEdit - A blockmixing tool for Maniaplanet games
Yes, but keep in mind signs emit light based on their texture, so recalculating shadows isn't a bad idea. Might consider this later.v6sarally wrote: Could it be made so that you can change the locator adresses in map file without modifing anything else? Would be very usefull if your host goes down (like maniacreative did ) or something and want to update the sign locators without the need of recalculating shadows or anything.
It can't even open maps from older maniaplanet versions at the moment (too lazy to add support for that :p), maybe later if I'm bored.v6sarally wrote: Would be also very nice if you could save the maps into older maniaplanet1 format (if not too much work ). So you can start building Canyon in the new game with new blocks available and stuff but if you still did'nt use the new blocks, you could just port it back into old game and be able to use the unlimiter or just see how your new map looks in the old game (the lighting is a bit different and stuff )
=3
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- Posts: 52
- Joined: 23 Jul 2012, 16:02
- Manialink: Mariomarco
Re: MapEdit - A blockmixing tool for Maniaplanet games
Can I adopt you??
Re: MapEdit - A blockmixing tool for Maniaplanet games
hello,
Is not possible to use with Valley for the moment ?
Wivern
Is not possible to use with Valley for the moment ?
Wivern
Re: MapEdit - A blockmixing tool for Maniaplanet games
The last version works with valley.
You may have to download it again from first post. (it's still v1 but it's updated)
You may have to download it again from first post. (it's still v1 but it's updated)
OS: Windows 7 Ultimate x64
CPU: QuadCore Intel Core i5-2500K@3.4GHz
RAM: 2x G Skill F3-12800CL9-4GBXL
GPU: Geforce GTX 970 EXOC
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HDD(s): Sandisk ultra Pro II (240 Go) / WDC WD10EACS-14ZJB0 (931 Go)
Sound: Realtek ALC887
CPU: QuadCore Intel Core i5-2500K@3.4GHz
RAM: 2x G Skill F3-12800CL9-4GBXL
GPU: Geforce GTX 970 EXOC
Motherboard: Asus P8P67-M
HDD(s): Sandisk ultra Pro II (240 Go) / WDC WD10EACS-14ZJB0 (931 Go)
Sound: Realtek ALC887
Re: MapEdit - A blockmixing tool for Maniaplanet games
with apply button, can i save in the map.gbx the new disposition?
Re: MapEdit - A blockmixing tool for Maniaplanet games
Of course! When you change the block's properties, you have to apply, and then, save the map. After you can open it in MP.
HQ ManiaPlanet Videos creator / Créateur de vidéos HD sur ManiaPlanet : Youtube/NerpsonGaming
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NEW ACCOUNT: Nerpson
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NEW ACCOUNT: Nerpson
Re: MapEdit - A blockmixing tool for Maniaplanet games
Lol i did the wrong question, that was obvious =)
What flags mean? i'm using this for reference:
en.tm-wiki.org/wiki/GBX
but it doesn't explain very well what flags set!
there are other usefull reference?
PS: a usefull add could be the possibility of extract blocks info in other format (txt?)
What flags mean? i'm using this for reference:
en.tm-wiki.org/wiki/GBX
but it doesn't explain very well what flags set!
there are other usefull reference?
PS: a usefull add could be the possibility of extract blocks info in other format (txt?)
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