Today i tested it in TrackMania aswell as ShootMania.
Used in TrackMania the command /players as it should update the players windows if a player changes. No response whatsoever. Same goes for ShootMania.
However it might be a problem in executing of MultiCalls in Application.php as it did fix my problem eventually in one plugin but broke it when achieving it in other plugins ^^.
ManiaPlanet Server 2014-10-23
Moderator: NADEO
- w1lla
- Posts: 2287
- Joined: 15 Jun 2010, 11:09
- Manialink: maniaplanetblog
- Location: Netherlands
- Contact:
Re: ManiaPlanet Server 2014-10-23
TM² Info
SM Info
QM Info
OS: Windows 10 x64 Professional
MB: MSI 970A-G46
Processor: AMD FX-6300 3500 mHz
RAM Memory: 16 GB DDR3
Video: SAPPHIRE DUAL-X R9 280X 3GB GDDR5
KB: Logitech G510s
Mouse: Logitech G300s
Mode Creation
ManiaScript Docs
SM Info
QM Info
OS: Windows 10 x64 Professional
MB: MSI 970A-G46
Processor: AMD FX-6300 3500 mHz
RAM Memory: 16 GB DDR3
Video: SAPPHIRE DUAL-X R9 280X 3GB GDDR5
KB: Logitech G510s
Mouse: Logitech G300s
Mode Creation
ManiaScript Docs
Re: ManiaPlanet Server 2014-10-23
Just want to give a note to this topic about to run a 90k ladder server with Modescript Rounds.Script.txt, which doesn't work: http://forum.maniaplanet.com/viewtopic. ... 61&t=29671
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org
Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name
You like what I do? Then award a ManiaStar.
Visit the official website for more: UASECO.org
Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name
You like what I do? Then award a ManiaStar.
- fng_thatoneguy
- Posts: 722
- Joined: 05 Jan 2011, 18:06
- Location: That One Place
- Contact:
Re: ManiaPlanet Server 2014-10-23
I thought I'd reported this, but I didn't...
One of my two ShootMania servers will crash within 24 hours of launching. I'm running a Hunger Games title pack server and a ShootMania Storm server with our custom TeamFNG_Royal script. At first the Royal server would die, but now it seems the Hunger Games one takes the dump for the last several days.
I'm running on Win 7 Pro -- so is this crashing issue both on Windows and Linux?
One of my two ShootMania servers will crash within 24 hours of launching. I'm running a Hunger Games title pack server and a ShootMania Storm server with our custom TeamFNG_Royal script. At first the Royal server would die, but now it seems the Hunger Games one takes the dump for the last several days.
I'm running on Win 7 Pro -- so is this crashing issue both on Windows and Linux?

Re: ManiaPlanet Server 2014-10-23
Hi, I am still having issues with custom round points and script mode.
I do this, and nothing happens. What do I do wrong
I do this, and nothing happens. What do I do wrong

Code: Select all
$points = $intPoints;
foreach ($points as &$num) {
settype($num, 'string');
}
$this->connection->triggerModeScriptEventArray('Rounds_SetPointsRepartition', $points);

Developper for The next generation, Clean and Powerfull controller eXpansion for your SM & TM server . Working on eXpansion² with full MP4 support and many other awesome features...
Re: ManiaPlanet Server 2014-10-23
It seems correct to me.
I tried to run the "Rounds_SetPointsRepartition" method on my debugging controller and it worked. I pushed an update on the Test branch of GitHub a few weeks ago that fixed a bug on this method. Before this fix the method was ignored if it was called when a round wasn't running. Could you download the latest version of the dedicated server (it was released today) and try if the bug persists?
However while testing I found another small bug. If the array sent to the server only contains 1 item, it will be ignored. Eg : ["10", "9", "3", "1"] will change the points but ["5"] won't work.
You can get the fix for this bug on GitHub.
I tried to run the "Rounds_SetPointsRepartition" method on my debugging controller and it worked. I pushed an update on the Test branch of GitHub a few weeks ago that fixed a bug on this method. Before this fix the method was ignored if it was called when a round wasn't running. Could you download the latest version of the dedicated server (it was released today) and try if the bug persists?
However while testing I found another small bug. If the array sent to the server only contains 1 item, it will be ignored. Eg : ["10", "9", "3", "1"] will change the points but ["5"] won't work.
You can get the fix for this bug on GitHub.
Re: ManiaPlanet Server 2014-10-23
Works for me since that update without any problems.Eole wrote:I tried to run the "Rounds_SetPointsRepartition" method on my debugging controller and it worked. I pushed an update on the Test branch of GitHub a few weeks ago that fixed a bug on this method.
I think you missed to change the version to "2014-11-19"?!Eole wrote: You can get the fix for this bug on GitHub.
Code: Select all
#Const RoundsBaseVersion "2014-10-15"
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org
Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name
You like what I do? Then award a ManiaStar.
Visit the official website for more: UASECO.org
Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name
You like what I do? Then award a ManiaStar.
Re: ManiaPlanet Server 2014-10-23
Thanks, I've updated the version.
Who is online
Users browsing this forum: No registered users and 0 guests