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Re: TrackMania² Island // EXPANDED

Posted: 13 Jul 2021, 13:55
by adamkooo2
McBain wrote: 10 Jul 2021, 18:32 I started the StarTrack Campaign, and here is a little bug report :) 1 is for sure bug, 2 and 3 not sure but may be.

1) StarIsland B4 --> this map is broken (grass in the tunnel). Sure not intended like that :D
2) StarIsland C3 --> not sure if intended that cam3 stays fixed after about 10s and doesnt go away anymore
3) StarIsland D1 --> opposite: are you sure there is no cam3 missing?

Cheers McBain
thanks for your reports, we have recieved several similar bug reports in last few days, the most affected campaign is the StarTrack (4 maps in total)
all issues are connected to Openplanet's bigger map size, so if you install Openplanet, it will fix your issues for now

a bugfix will be pushed asap (some maps will be reseted due to that sadly)

Have a nice day :)

---EDITED---
Update 1.8.1 is out, with many bugfixes, you can update your titlepack :)
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Re: TrackMania² Island // EXPANDED

Posted: 15 Jul 2021, 21:52
by McBain
great, thanks a lot :thumbsup:

Re: TrackMania² Island // EXPANDED

Posted: 03 Jun 2022, 23:18
by ToaOfJustice
I made an Island map in the Day mood, and then later decided to switch the mood to Sunrise. However, when I re-loaded the map in the editor, the vehicle switched to StadiumCar. How can I change the vehicle back to IslandCar?

Steps I followed:

1. Saved the Island map in the Day mood
2. Exited the editor
3. Selected the map I just created
4. Ctrl+clicked "Edit"
5. Selected the "Sunrise64" mood
6. Selected the "IslandTM2U" mod
7. Entered test drive mode

Expected result: The vehicle stays as IslandCar.
Actual result: The vehicle switches to StadiumCar.

EDIT: I figured out a workaround.

1. Open the affected map
2. Enter copy/paste mode
3. Click the "select all" button
4. Save the selection as a macroblock
5. Exit the editor
6. Create a new Island map in the desired mood
7. Enter macroblock mode
8. Press Backspace
9. Click Yes at the "Clear everything?" prompt
10. Insert the previously created macroblock
11. Save this new map over the old one
12. Enter test drive mode

Result: The IslandCar is back, as expected.

Re: TrackMania² Island // EXPANDED

Posted: 04 Jun 2022, 21:46
by nighthawk4571
Weird but very clever. :? 8-) ... :thumbsup:

Re: TrackMania² Island // EXPANDED

Posted: 06 Jun 2022, 15:44
by adamkooo2
ToaOfJustice wrote: 03 Jun 2022, 23:18 I made an Island map in the Day mood, and then later decided to switch the mood to Sunrise. However, when I re-loaded the map in the editor, the vehicle switched to StadiumCar. How can I change the vehicle back to IslandCar?
Result: The IslandCar is back, as expected.
Sadly the game switches the car back to StadiumCar automatically. The switch would only work if you had OpenPlanet installed. However, the car only changes in test mode, it is different during race.

To use IslandCar during race, this setting needs to be "IslandCar", otherwise you might end up using either StadiumCar, or IslandCar without skins. The setting is located in MAP OBJECTIVES section:
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Re: TrackMania² Island // EXPANDED

Posted: 09 Jun 2022, 17:30
by ToaOfJustice
Thanks for the advice, adamkooo2. :thumbsup:

Re: TrackMania² Island // 11-19-22

Posted: 13 Oct 2022, 08:19
by adamkooo2
Hey guys!

The November's TM2 Island cup will be awesome! :pil
It will contain a completely new and unique gamemode ...

Get ready for the CRASHLESS gamemode!
The goal is to avoid crashes at all costs. Survive to the finish and you will be awarded.

:!: The first Island cup with this gamemode will take place at 19th November 2022! :!:
I have shot video for this special occasion:
https://youtu.be/QBbbDUzxTB8

Looking forward to see you there! :D