[Tutorial] How to make your own playerskin!
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Re: [Tutorial] How to make your own playerskin!
It would be great if you add on your first post the file format (DXT1, DXT5, alpha or not etc) after each "data explained"
Diffuse.dds should be saved in DXT1 no alpha i guess. or not ?^^
For the Specular.dds I did some test with DXT1 no alpha and DXT5 interpolated alpha. But the résult is not good, textures are weird, like plastic
Diffuse.dds should be saved in DXT1 no alpha i guess. or not ?^^
For the Specular.dds I did some test with DXT1 no alpha and DXT5 interpolated alpha. But the résult is not good, textures are weird, like plastic
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Re: [Tutorial] How to make your own playerskin!
I've edited the Diffuse.dds, but no changes are showing up in my game. I'm using GIMP - is it necessary to edit all of the mipmaps that appear as well as the main image to make changes? It's my first time texturing.
EDIT: Managed to get the skin to show up as different to the regular skin, but now it is red. Is this the alpha channel showing through? If so, how can I remove it?
EDIT EDIT: Managed to remove alpha channel - skin now works fine enough but is oddly distorted - legs have face texture, the back of the shield is green etc. Will have to figure this out tomorrow. Still, results are mildly entertaining.
EDIT: Managed to get the skin to show up as different to the regular skin, but now it is red. Is this the alpha channel showing through? If so, how can I remove it?
EDIT EDIT: Managed to remove alpha channel - skin now works fine enough but is oddly distorted - legs have face texture, the back of the shield is green etc. Will have to figure this out tomorrow. Still, results are mildly entertaining.
Re: [Tutorial] How to make your own playerskin!
Use dxtbmp. I automatically make mipmaps etc.
regarding alphas and dxt1,2,5. That's pretty much a matter of what you need and or want.
With dxt1+alpha you can make things transparent. I personally use dxt5 when possible.
regarding alphas and dxt1,2,5. That's pretty much a matter of what you need and or want.
With dxt1+alpha you can make things transparent. I personally use dxt5 when possible.
Re: [Tutorial] How to make your own playerskin!
So, I edit the files to my liking with GIMP, and I exported all the files into a separate new directory when I was saving them (I made sure to copy over the gbx files) but I can't seem to get it to work, whenever I load up the skin in the game it's a bright, shiny red... I tried removing the alpha channels as suggest before on all the files and their mipmaps, but that seemed to have no effect... I have no idea what's going on, so if anyone can leave a suggestion, I'll try it.
Re: [Tutorial] How to make your own playerskin!
have you made .zip?
- staff head of ESL TM²Stadium -
Re: [Tutorial] How to make your own playerskin!
Yes, I have it in the .zip, it shows up in game with the name of the .zip. But it's just all a bright, shiny, red...
Re: [Tutorial] How to make your own playerskin!
Hey.
Which one exactly do I have to edit, just to change the shield? Like I wanna put a logo on the shield like some players did.
Thanks
/luxxiz
Which one exactly do I have to edit, just to change the shield? Like I wanna put a logo on the shield like some players did.
Thanks
/luxxiz
Re: [Tutorial] How to make your own playerskin!
Diffuse.dds simply insert your image like here:luxxiz wrote:Hey.
Which one exactly do I have to edit, just to change the shield? Like I wanna put a logo on the shield like some players did.
Thanks
/luxxiz
Re: [Tutorial] How to make your own playerskin!
Is it possible to skin the enemy instead of your own skin ?
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