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by GabrielM
02 Apr 2015, 11:08
Forum: UASECO
Topic: Looking for a DJ, Soundartist...
Replies: 8
Views: 2765

Re: Looking for a DJ, Soundartist...

Yep you can prototype some stuffs using audacity and websites such as
- http://www.acapela-group.com/
- http://www.ivona.com/
Have fun ;-)
by GabrielM
28 Jan 2015, 10:37
Forum: ManiaLink
Topic: Frame clipping
Replies: 3
Views: 1779

Re: Frame clipping

Your container.ClipWindowRelativePosition.X += button.Size.X * 0.5; container.ClipWindowRelativePosition.Y -= button.Size.Y * 0.5; should actually be the same as my container.ClipWindowRelativePosition = button.Size * button.AbsoluteScale; container.ClipWindowRelativePosition.X *= 0.5; container.Cl...
by GabrielM
26 Jan 2015, 13:07
Forum: ManiaLink
Topic: Frame clipping
Replies: 3
Views: 1779

Re: Frame clipping

Well i tried using it a few times and it's indeed a bit baffling sometime and it's still not really clear in my head. From what i've understood : The clip is center aligned on vertical and horizontal axis. So if you want your button to be fully visible in the clip it should be something like that : ...
by GabrielM
23 Jan 2015, 11:01
Forum: Support & Bug Reports
Topic: Where are my game files?
Replies: 6
Views: 3699

Re: Where are my game files?

Hello,

Indeed those files are made to be protected against any changes.

But you absolutely can play custom music, using the folder "MyDocs/ManiaPlanet/Media/Musics/".

Hope this helps ;) .
by GabrielM
05 Jan 2015, 12:23
Forum: Medias
Topic: A Simple Fragmovie of Me :)
Replies: 6
Views: 1905

Re: A Simple Fragmovie of Me :)

Yep, nice frags ! I really like that you let the action going, instead of only showing the frames where you hit with the rail. Cool :thumbsup:
by GabrielM
19 Dec 2014, 11:07
Forum: ActionMaker and Item editor
Topic: [Weapon Issue] Smoke dissapears when going close :(
Replies: 5
Views: 8631

Re: [Weapon Issue] Smoke dissapears when going close :(

Actually it's not that obvious when it comes to the ratio ParticleSize/ParticleCount in terms of performance. The size of the particles is really performance consuming. If you want to make smoke here's the deal : - Particles Count / Seconds : The number of particles is not the main issue, the bigges...
by GabrielM
18 Sep 2014, 15:51
Forum: ManiaScript
Topic: While and Now
Replies: 13
Views: 2339

Re: While and Now

steeffeen wrote:btw don't edit old posts because you mess up the whole history
Indeed, i was like "hmmm... I don't see why it's an infinite loop.. maybe he's edited his post, but that would be weird..." :D
by GabrielM
16 Sep 2014, 13:17
Forum: ManiaScript
Topic: How to reset and sync netwrite [solved]
Replies: 6
Views: 1690

Re: How to reset and sync netwrite

djhubertus wrote:I declared netwrite on client-side manialink and on server-side.
You cannot declare the same netwrite Value on both side. You can declare it as a "netwrite" on one side, but then it has to be declared as a "netread" on the other side.
by GabrielM
16 Sep 2014, 09:14
Forum: ManiaScript
Topic: How to reset and sync netwrite [solved]
Replies: 6
Views: 1690

Re: How to reset and sync netwrite

Could you send a sample of your code to get a better and more precise idea of your issue ? Don't forget netwrite value are only writable from the side you declared them (client or server side). But you can read them from both. One way of reseting a netwrite array could be : If you declared it Server...
by GabrielM
03 Sep 2014, 16:44
Forum: Maniaplanet
Topic: New suggestions for the ManiaPlanet ♥
Replies: 9
Views: 2435

Re: New suggestions for the ManiaPlanet ♥

Indeed Lorisa, every player on the forum that used "We", "The community", or "ManiaPlanet's Users" to start a sentence, all received harsh treatment from their fellow forum users.
Now you know :P

But your ideas are welcome, thanks :thumbsup: !

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