Search found 2 matches

by tviq
26 Jul 2012, 16:03
Forum: Shootmania Storm Reports
Topic: Netcode
Replies: 31
Views: 7634

Re: Netcode

Make the Recv and Sendrate on the same tick value like it was in alpha 2 so it wont happen that you send way more packets than you actully can recive so these kind things wont happen.. also wonder why some rockets dissapear sometimes? its because the server failed a prediction movement its shows you...
by tviq
08 Jul 2012, 16:17
Forum: Shootmania Storm Reports
Topic: Netcode
Replies: 31
Views: 7634

Re: Netcode

Increase the Send/recv rate plx! so we who dont leave in french ... since most servers are from french wont have over a 100 snapshotdeltatime :(

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