Search found 2 matches
- 26 Jul 2012, 16:03
- Forum: Shootmania Storm Reports
- Topic: Netcode
- Replies: 31
- Views: 7634
Re: Netcode
Make the Recv and Sendrate on the same tick value like it was in alpha 2 so it wont happen that you send way more packets than you actully can recive so these kind things wont happen.. also wonder why some rockets dissapear sometimes? its because the server failed a prediction movement its shows you...
- 08 Jul 2012, 16:17
- Forum: Shootmania Storm Reports
- Topic: Netcode
- Replies: 31
- Views: 7634
Re: Netcode
Increase the Send/recv rate plx! so we who dont leave in french ... since most servers are from french wont have over a 100 snapshotdeltatime 
