Search found 758 matches

by reaby
03 Feb 2020, 09:59
Forum: ManiaScript
Topic: maniascript vscode extension update v1.2.23
Replies: 23
Views: 2143

Re: maniascript vscode extension update v1.2.23

Oh, my bad, I edited the first message of the topic with the link first and forgot to add the download link to announcement message.
Let me edit the announcement message as well :)
by reaby
03 Feb 2020, 02:51
Forum: ManiaScript
Topic: maniascript vscode extension update v1.2.23
Replies: 23
Views: 2143

Re: maniascript vscode extension update v1.2.23

Download http://reaby.kapsi.fi/maniaplanet/vscode-maniascript-1.2.23.vsix ChangeLog Fixed the extension, so it doesn't try to activate on other filetypes than xml and maniascript. Changes to template string colorization: {{{ }}} inside XML doublequoted strings are parsed to maniascript expressions....
by reaby
02 Feb 2020, 12:39
Forum: ManiaScript
Topic: [Wish] Remove read-only from CMlControl.ControlClasses
Replies: 0
Views: 110

[Wish] Remove read-only from CMlControl.ControlClasses

Hi, I'm starting to like stylesheets in manialinks, and by this I do mean A LOT. Unfortunately I'm not able to add and remove classes from controls since Control.ControlClasses is read-only. My wish follows: would it be possible to make the property read-write :) (menuLabel as CMlLabel).ControlClass...
by reaby
02 Feb 2020, 12:31
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: [ManiaScript] AnimMgr.Add with label and textsize points deprecated method.
Replies: 0
Views: 115

[ManiaScript] AnimMgr.Add with label and textsize points deprecated method.

if you use

Code: Select all

AnimMgr.Add(Label, """<elem textSize="4"""");
textSize seems to map to label.TextSize-method and that has been deprecated, when the new method is label.TextSizeReal

Thanks for fixing :)
by reaby
28 Jan 2020, 16:57
Forum: ManiaScript
Topic: maniascript vscode extension update v1.2.23
Replies: 23
Views: 2143

Re: maniascript vscode extension update v1.2.22

New version: http://reaby.kapsi.fi/maniaplanet/vscod ... .2.22.vsix

ChangeLog
Enhanced doc.h loader, empahsis it should now work :)
Enhanced syntax highlighter colors to match better other languages at vscode...
by reaby
27 Jan 2020, 21:51
Forum: ManiaScript
Topic: maniascript vscode extension update v1.2.23
Replies: 23
Views: 2143

Re: maniascript vscode extension update v1.2.21

New version at http://reaby.kapsi.fi/maniaplanet/vscode-maniascript-1.2.21.vsix ChangeLog Now it's possible to load external doc.h, so in case of future updates no need to generate the apidocs and release a new update. Add following line to your vscode setttings.json (can be accessed from File->Pref...
by reaby
27 Jan 2020, 15:40
Forum: ManiaScript
Topic: maniascript vscode extension update v1.2.23
Replies: 23
Views: 2143

Maniascript vscode extension update v1.2.20

http://reaby.kapsi.fi/maniaplanet/vscod ... .2.20.vsix

Changelog
Updated build-in support class completions to latest maniaplanet doc.h.
by reaby
27 Jan 2020, 14:33
Forum: ManiaScript
Topic: [FIXED] Syntax error with scoped statements
Replies: 7
Views: 1352

[fixed] Syntax error with scoped statements

As of maniaplanet 4.1 this seems to be fixed.

Code: Select all

***code***
*** 
{
	log("works!");
}
***

main() {
	{+++code+++}
	log("works");
}

some admin could perhaps add fixed tag to the original topic ?
by reaby
26 Jan 2020, 12:15
Forum: Title Pack & Custom Data Creation
Topic: how to get volumetric lights? - set settings to high.
Replies: 6
Views: 531

Re: how to get volumetric lights? - set settings to high.

Well to disable this, just disable bloom. I think best would be that you could set flag to certaint lights to emit such effect, so mappers/item authors could have control over this effect. For some parts it will look great, but if all bright parts emits such powerfull effects the overall image goes ...
by reaby
26 Jan 2020, 11:28
Forum: Title Pack & Custom Data Creation
Topic: how to get volumetric lights? - set settings to high.
Replies: 6
Views: 531

Re: how to get volumetric lights? - set settings to high.

To think of this more, bloom settings in medium is not enough and high is too much...some maps goes so hazy and foggy since of the bloom.
hmm... I kind of still would make a wish for good volumetric lights :)

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