Search found 7 matches

by DasOnLY
11 Jul 2012, 15:27
Forum: Shootmania Storm Reports
Topic: [Fixed][B0] Time Attack Bug
Replies: 2
Views: 421

Re: [B0] Time Attack Bug

(While I'm here, I may as well question why the timer only updates every tenth of a second or so. I'm assuming the continuous updating is client-side judging by the script, so why not keep updating it as fast as possible - 1/100th of a second - so it doesn't look jittery?) The displayed time can on...
by DasOnLY
10 Jul 2012, 00:47
Forum: Shootmania Storm Reports
Topic: Big lags
Replies: 3
Views: 694

Re: Big lags

Experiencing those laggs too, Especially with big Snapshotsizes. They occure with Snapshotsizes of 700 and higher.
by DasOnLY
09 Jul 2012, 13:03
Forum: Shootmania Storm Reports
Topic: [Fixed][B0 - shootmania]low Fps When fire-ing near a wall
Replies: 6
Views: 2746

Re: [B0 - shootmania]low Fps When fire-ing near a wall

I dont think that it is a bug. This happens in other games too. I think that happens because of the particles rendered close to you covering a lot space of your screen. Maybe they are transparent, which would increase the work even more.
by DasOnLY
09 Jul 2012, 12:48
Forum: Shootmania Storm Reports
Topic: Netcode
Replies: 31
Views: 5377

Re: Netcode

I remember playing the game Shattered Horizon, by Futuremark. At first the gun hit detection was managed locally and was a hitscan type of weapon, as a result, if you had your crosshair on your enemy and pressed the fire button, you had a hit, 100% of the time. game. The feel was incredibly tight b...
by DasOnLY
09 Jul 2012, 02:18
Forum: Shootmania Storm Reports
Topic: Netcode
Replies: 31
Views: 5377

Re: Netcode

Agree to everything.
The hitregistration often fails and hits dont hit and misses do hit.
Additionally the playerpositions should be updated more often (at least at close range), because the movement of others looks very angular and unsmooth.
A way to customize the netsetting would be great
by DasOnLY
07 Jul 2012, 14:49
Forum: Shootmania Storm Reports
Topic: [SM Beta 0] Input lag
Replies: 11
Views: 5322

Re: [SM Beta 0] Input lag

your ping should not have any influence on inputlag
by DasOnLY
06 Jul 2012, 16:19
Forum: Shootmania Storm Reports
Topic: [SM Beta 0] Input lag
Replies: 11
Views: 5322

Re: [SM Beta 0] Input lag

I do have the same issue. I feel a huge input lag at low fps.It is still slightly notice it at 80 fps. That makes it very hard to aim and the whole game feels inaccurate. I am currently playing at lowest settings and a resolution of 1920*1080. I disabled cpu/gpu sync because it results in smoothest ...

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