Trying to spawn toads in any Storm script (example: Invasion) causes the program to crash.
Update! Fixed in the October 2019 update.
Search found 22 matches
- 27 Apr 2019, 19:47
- Forum: MP4.1 REPORTS / BUGS / INFORMATION
- Topic: [Fixed] Unable to spawn toads in Storm
- Replies: 0
- Views: 818
- 19 Apr 2019, 02:41
- Forum: MP4.1 REPORTS / BUGS / INFORMATION
- Topic: [BUG][URGENT]Please fix the SnowCar physics...
- Replies: 14
- Views: 17505
Re: [BUG][URGENT]Please fix the SnowCar physics...
It would be nice to see this car given more attention. Unpredictable bugs also affect its viability in KO competitions, whether it be KO5 (Mixed Rounds), KO10 (Mixed Time Attack), or KO11 (TMOne Rounds).
- 26 Apr 2018, 20:46
- Forum: CHANNELS
- Topic: CSYienge Lagoon Rounds
- Replies: 4
- Views: 6643
Re: CSYienge Lagoon Rounds
Sadly, there had been multiple comments that the previous pack of maps had their difficulty too high. Combined with a change in the theme, these were the primary reasons they were all retired. It does not help that Lagoon is not as flexible as other environments. Now that a foundation is in place, I...
- 12 Mar 2018, 13:46
- Forum: CHANNELS
- Topic: CSYienge Lagoon Rounds
- Replies: 4
- Views: 6643
Re: CSYienge Lagoon Rounds
In response to a request for easier maps, a survey for this program was available from March 12, 2018 until April 1, 2018.
- 12 Feb 2018, 03:07
- Forum: Maniaplanet
- Topic: Febuary Update priorities
- Replies: 48
- Views: 42521
Re: Febuary Update priorities
- Crash problem when changing decorations for a Storm map (from Land to Water, or vice versa) still present.
- A few start blocks for TM2 [still] demonstrate inconsistent default camera introductions.
- 08 Feb 2018, 14:00
- Forum: CHANNELS
- Topic: CSYienge Lagoon Rounds
- Replies: 4
- Views: 6643
CSYienge Lagoon Rounds
https://sites.google.com/site/challengesy/maniaplanet/csylagoonrounds30m.jpg Welcome to CSYienge Lagoon Rounds , a program that will put your driving skills to the tests with a sensitive vehicle. Although the pool is modest in size, we seek to throw something different with each map. The map pool c...
- 03 Oct 2017, 21:46
- Forum: CHANNELS
- Topic: CSYience Valley Chase
- Replies: 0
- Views: 4395
CSYience Valley Chase
https://sites.google.com/site/challengesy/maniaplanet/csyvalleychase30m.jpg Welcome to CSYience Valley Chase , a program that will put your relay skills to the tests while overcoming any bumps you can encounter. Although the pool is modest in size, we seek to throw something different with each map...
- 04 Jul 2017, 17:14
- Forum: Shootmania
- Topic: [bug][SOLVED] Low quality connection players have unbareable lag
- Replies: 10
- Views: 61186
Re: [bug][?] Low quality connection players have unbareable lag
Yes, especially a problem for demo mode players who can play only on the channels. This quirk is bound to put sour taste in their mouths, especially if this was one of their first plays. (speaking of which, since I did not capitalize on the sales, I have also fallen back to Demo Mode, so I have the ...
- 03 Jul 2017, 18:35
- Forum: Multiplayer
- Topic: [Storm][Fixed] Jerky turning related to lag
- Replies: 3
- Views: 9014
Re: [MP4][Storm] Jerky turning
So, I have uncovered additional information, and I just remembered that this is technically a regression introduced with the current update.
I could play okay in previous builds with minimal issues.
I could play okay in previous builds with minimal issues.
- 03 Jul 2017, 18:30
- Forum: Shootmania
- Topic: [bug][SOLVED] Low quality connection players have unbareable lag
- Replies: 10
- Views: 61186
Re: [bug][?] Low quality connection players have unbareable lag
In any case, what drives me nuts is that I have remembered that this quirk was not in the previous update, so it is clearly a regression introduced in the current update. This makes Shootmania potentially unplayable to demo players. I have posted a (likely) related topic in the ManiaPlanet4 forums.