Search found 280 matches

by niarfman
03 Jan 2019, 22:50
Forum: Shootmania
Topic: Low FPS
Replies: 13
Views: 993

Re: Low FPS

Hi here I have a similar issue. Half of FPS are sometimes dropped. Today I launched the game once it was very smooth with 250-300 fps Later, without any modification of the config, FPS stucks at 120fps ... but not very smooth ... This behavior occurs since I replaced my old Intel i7 2600k for an AMD...
by niarfman
26 Dec 2018, 22:05
Forum: ManiaControl
Topic: [fixed]How to access Maniacrontrol menus since last Maniaplanet Update ?
Replies: 1
Views: 214

[fixed]How to access Maniacrontrol menus since last Maniaplanet Update ?

Dear Manias,

Since last Maniaplanet update ... this is no more possible to use "ALT" key for using freely the mouse and access the menus ...

Do you have any trick for being able to use mouse for menus when not spectating ... ? :)
by niarfman
18 Jun 2018, 13:51
Forum: Maniaplanet
Topic: "UI is bad" Why?
Replies: 31
Views: 4382

Re: "UI is bad" Why?

Almost agree with a lot of remarks here. The main purpose of ManiaPlanet is to offer a game experience. Then the gamers will enjoy the titles and some of them, but not a majority, will want to contribute and then will try to reach advanced features such as map editor, server creation, etc ... This i...
by niarfman
18 Jun 2018, 10:07
Forum: Community / Events / CHANNELS
Topic: Will there be a Hello Planet #8?
Replies: 43
Views: 9681

Re: Will there be a Hello Planet #8?

I can only be 100% agree with your analysis, Hylis, spending time on UI Management for being able to ease its management and gain a lot of time in the further modification is a very good point. Again, I love this game, and I only compare to other titles where it's far easier for me to be able to pla...
by niarfman
15 Jun 2018, 15:00
Forum: Community / Events / CHANNELS
Topic: Will there be a Hello Planet #8?
Replies: 43
Views: 9681

Re: Will there be a Hello Planet #8?

Nadeo has already said that they will overhaul the entire UI in Maniaplanet 5. Hopefully that's something we get to see soon! I hope also, the Nadeo games are very good, if it wasn't the case there should not be so many players still coming despite the interface. As we say : Wait and see :thumbsup:...
by niarfman
15 Jun 2018, 14:10
Forum: Community / Events / CHANNELS
Topic: Will there be a Hello Planet #8?
Replies: 43
Views: 9681

Re: Will there be a Hello Planet #8?

Again an update ... ? I am quite sceptic. Previous ones were resulting in an interface less and less friendly where the access to the game was needing too many steps / validations processes.... This is a game, not a software for a company !!! Okay, ManiaScript, dedicated servers and other editors ar...
by niarfman
25 May 2018, 22:17
Forum: ManiaScript
Topic: ManiaScript Compile WARNING
Replies: 5
Views: 3255

Re: ManiaScript Compile WARNING

Great !

Many thanks for yout time for answering.

It's now working using :

Code: Select all

SM3::Spawn(Player, Player.RequestedClan, MapLandmarks_PlayerSpawn[SpawnId].PlayerSpawn, Now);
I will need to review the script by using more Lanmarks now :thumbsup:
by niarfman
24 May 2018, 21:58
Forum: ManiaScript
Topic: ManiaScript Compile WARNING
Replies: 5
Views: 3255

Re: ManiaScript Compile WARNING

Many Thanks Dommy and Eole, I tried to replace SM Script by SM3 Script. I am facing an issue with the following line : SM::SpawnPlayer(Player, Player.RequestedClan, BlockSpawns[SpawnId],Now); I tried to replace it with : SM3::Spawn(Player, Player.RequestedClan, BlockSpawns[SpawnId],Now); But I get a...
by niarfman
16 May 2018, 20:07
Forum: ManiaScript
Topic: ManiaScript Compile WARNING
Replies: 5
Views: 3255

ManiaScript Compile WARNING

Hi All, I am trying to understand and debug a ManiaScript Code written by Mewin for having a CTF server working properly. I was able to update some Manialinks from version 1 to 4 and to launch a remote server (Linux) and connect on it. Now I am trying to use the "Compile" button in the inGame Editor...

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