Search found 678 matches
- 12 Nov 2018, 19:13
- Forum: Maniaplanet Web Services
- Topic: In-game OAuth2 authentication not working
- Replies: 7
- Views: 16467
Re: In-game OAuth2 authentication not working
I don't really get it :? . The screenshot you provided is showing an error on mania-exchange.com side. https://test.mania-exchange.com/ml/award is 404 now. Apologies for this and the vagueness in the report, this pet project has been put aside for now due to time constraints on my side. A different...
- 27 Oct 2018, 14:40
- Forum: Maniaplanet Web Services
- Topic: In-game OAuth2 authentication not working
- Replies: 7
- Views: 16467
Re: In-game OAuth2 authentication not working
The issue is that this apparently broken code is part of Maniaplanet's side of the OAuth flow... I've not written any maniascript at all.
- 12 Oct 2018, 22:16
- Forum: Maniaplanet Web Services
- Topic: In-game OAuth2 authentication not working
- Replies: 7
- Views: 16467
Re: In-game OAuth2 authentication not working
The issue is that this script is in control by Nadeo, not me. This gets generated after the auth flow (and probably is supposed to redirect back).
- 25 Sep 2018, 17:39
- Forum: Maniaplanet Web Services
- Topic: In-game OAuth2 authentication not working
- Replies: 7
- Views: 16467
In-game OAuth2 authentication not working
When I try to run the client through the OAuth2 authentication process, ManiaPlanet throws this script error after the user gives permission: https://cdn.discordapp.com/attachments/351099865306103830/494185800347680780/unknown.png Is this some fault on my end, or some ManiaPlanet bug? It works fine ...
- 13 May 2017, 10:44
- Forum: Maniaplanet
- Topic: Maniaplanet 4 update werkt niet
- Replies: 6
- Views: 16138
Re: Maniaplanet 4 update werkt niet
Komt waarschijnlijk doordat MP4 DX11 gebruikt ipv DX9 (wat MP3 gebruikte). DX9 heeft veel betere virtualisatieondersteuning dan DX11.
- 19 Feb 2017, 23:50
- Forum: Multiplayer
- Topic: server population right now?
- Replies: 29
- Views: 20514
Re: Last preview for Maniaplanet 4
It came to my attention some time ago that the key purpose of the current moderation stance is to simply discourage pointless rants simply complaining about how the platform has an "empty feeling" whatsoever. I'm pretty confident they are well aware of this, those hundreds of posts simply ...
- 02 Jul 2016, 16:13
- Forum: Announcements
- Topic: Hello Planet #6
- Replies: 107
- Views: 57886
Re: Hello Planet #6
Happy to hear stuff is happening in the first place ;). I do have some concerns myself though, which did not get covered in this post, and I really wonder what your stances are on this. In my opinion, these points should get some priority as they're in my eyes core to the game, rather than seeing ne...
- 24 Apr 2016, 11:22
- Forum: Trackmania 2
- Topic: Need help : Translation for game mode Average
- Replies: 16
- Views: 3257
Re: Need help : Translation for game mode Average
Just FYI, at least in Dutch it's standard that the male form is used to denote the common case.
- 18 Apr 2016, 22:42
- Forum: General Tools
- Topic: MapEdit - A blockmixing tool for Maniaplanet games
- Replies: 113
- Views: 176183
Re: MapEdit - A blockmixing tool for Maniaplanet games
Tried redownloading it for the case your AV messed with it?
There's barely any difference between the two versions.
There's barely any difference between the two versions.
- 18 Apr 2016, 22:30
- Forum: Trackmania Turbo
- Topic: Where are the valley castles blocks in the editor?
- Replies: 92
- Views: 27706
Re: Where are the valley castles blocks in the editor?
List of all (extracted) blocks: http://images.mania-exchange.com/other/tmtblocks.txt (thanks to riolu for kek and toffe for letting me attempt to murder his hdd) Should note that many blocks have ground variants and some have "generic" variants too (such as DecoResortBeach-Deadend in Lagoo...