Search found 9 matches
- 30 Apr 2013, 22:13
- Forum: Multiplayer
- Topic: TM Valley - How about Motorcycles?
- Replies: 10
- Views: 1929
TM Valley - How about Motorcycles?
These seem a natural fit for rallying through the dirt. The only 2 problems I can see are: 1. Since the motorcycles include the rider as well, would motorcycles need a huge number of meshes for different body types? 2. Would motorcycles perform differently? Perhaps having a higher top speed and acce...
- 26 Apr 2013, 00:50
- Forum: Shootmania
- Topic: Does ShootMania: Storm have bot-support?
- Replies: 10
- Views: 5115
Re: Does ShootMania: Storm have bot-support?
definitely possible without big problems :D there are events thrown on each shot I definitely see the OnHit event, which fires when somebody is hit. But, is there an OnShotFired or some similar event, so I can tally the misses as well? I'm awaiting the newest version of the Mediaplanet script docum...
- 25 Apr 2013, 22:48
- Forum: Shootmania
- Topic: Does ShootMania: Storm have bot-support?
- Replies: 10
- Views: 5115
Re: Does ShootMania: Storm have bot-support?
Also, if we had a dumb "target bot" which could move, but not shoot, which looked like a shooting target (bullseye or human form), that would be helpful for accuracy training. well a bullseye form isn't really the way to go, or do you play against 3 circles in elite? i made some bots runn...
- 25 Apr 2013, 17:09
- Forum: Shootmania
- Topic: Does ShootMania: Storm have bot-support?
- Replies: 10
- Views: 5115
Re: Does ShootMania: Storm have bot-support?
I've toyed with the Horde mode some, on sample custom maps, so I feel confident in this answer: Short version: As it is today, I don't think the bots can play on the standard maps like a normal multiplayer match. Long version: It looks like bots need to have the maps updated with paths to do somethi...
- 13 Apr 2013, 16:54
- Forum: Multiplayer
- Topic: New mode idea - Abomination
- Replies: 1
- Views: 802
New mode idea - Abomination
One player is the Abomination. This player starts with far more health, and unlimited, stronger ammo. However, the player is always losing health and MUST kill others to survive (each kill grants some strength back). If the Abomination runs out of armor, it dies (and loses 3 points). The higher the ...
- 13 Apr 2013, 02:13
- Forum: Shootmania
- Topic: Shootmania Storm 1.0
- Replies: 304
- Views: 72564
Shootmania Storm 1.0 not working on Steam
I have purchased Shootmania Storm, Trackmania Canyon and Trackmania Stadium. With the 1.0 update, I am stuck in an endless loop. When I start the game, it says "Need upgrade to Shootmania Storm 1.0" I quit the game and restart it. It downloads something, but when the game starts, it says, ...
- 06 Apr 2013, 15:56
- Forum: Multiplayer
- Topic: Bot programming - scripting
- Replies: 1
- Views: 633
Bot programming - scripting
Right now, all the bots seem to do is sit there. My guess is there are no script commands to program them to do anything useful yet. So, I have some suggested script calls that would make bots more useful: MoveTo(Position) - Tries to reach said position ShootAt(Position) - Shoot the current weapon a...
- 02 Apr 2013, 15:52
- Forum: Map Editor
- Topic: [SUGGESTION] Could OnHit event fire for Poles as well?
- Replies: 4
- Views: 1499
Re: [SUGGESTION] Could OnHit event fire for Poles as well?
If I could get the X,Y,Z position of the pole and X,Y,Z position of the player, and both angles of the player's shot (X/Y and Y/Z axes) I could calculate if the shot will intersect the pole. But it would be a hitscan calculation, I think --- not "once the rocket hits the pole, it is 'hit'"...
- 02 Apr 2013, 15:30
- Forum: Map Editor
- Topic: [SUGGESTION] Could OnHit event fire for Poles as well?
- Replies: 4
- Views: 1499
[SUGGESTION] Could OnHit event fire for Poles as well?
I would like to make a solo mode "shooting gallery" level. When looking through the Events, I saw the OnHit event. This looks perfect, but I think it only fires when Players or Bots are hit. If the Pole would generate an OnHit event if it was shot by the player, that would allow interestin...