Search found 59 matches

by killerboye
20 May 2019, 22:40
Forum: Mesh Modeler
Topic: [FIXED][Bug][MeshModeler] Helper lines are not loading in
Replies: 1
Views: 68

[FIXED][Bug][MeshModeler] Helper lines are not loading in

Hi, Little visual bug to report in the Mesh Modeler. When changing the center of focus using the spacebar, the helper lines are not loading in. Pressing alt to initiate a camera movement makes them load back in. Demonstration: https://clips.twitch.tv/RichDepressedMallardBigBrother Best regards, eFFecT
by killerboye
05 May 2019, 17:37
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: [Mesh Modeler] CTD when using extrude tool
Replies: 1
Views: 80

[Mesh Modeler] CTD when using extrude tool

Hi, My game crashed to desktop when using the Mesh Modeler. The last thing I did was using the extrude tool. Before that happened, I think I copy pasted a mesh and merged them. Not sure if that is relevant. After starting the game again and trying to do the extrude operation again, no crashes happen...
by killerboye
19 Mar 2019, 22:33
Forum: Mesh Modeler
Topic: [FIXED][MM] Game crash when going to block transformation tool
Replies: 2
Views: 99

[FIXED][MM] Game crash when going to block transformation tool

Hi, How to reproduce 1. Open my item: https://www.dropbox.com/s/c4tak6li0hdvwd3/Itemtunnelhalf1.Item.Gbx?dl=0 2. merge the 3 mesh groups together 3. the edges are invisible except for the middle part (side effect, bug) 4. clicking on the block transformation tool 5. game crashes Crash log: https://p...
by killerboye
02 Mar 2019, 14:33
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: Maniaplanet 2019-02-28
Replies: 18
Views: 1892

Re: Maniaplanet 2019-02-27

I think the reason that MSAA don't work with nice and very nice shaders is that these options may use a deferred rendering, while the others one use a forward rendering. And deferred rendering + MSAA is hard to make + it can easily decrease performance a lot (worse than using SSAA) Oh, interesting,...
by killerboye
01 Mar 2019, 23:35
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: [BUG][STEAM] Maniaplanet stuttering when having too many Steam friends
Replies: 0
Views: 85

[BUG][STEAM] Maniaplanet stuttering when having too many Steam friends

Hi Nadeo, When using the Steam version of any Maniaplanet environment, the Maniaplanet client has microlag/stuttering (frame drops happening like every second) when having too many friends (online?). Apparently, the amount of friends matters, because not all Steam version users I talked with, have t...
by killerboye
27 Feb 2019, 19:36
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: Maniaplanet 2019-02-28
Replies: 18
Views: 1892

Re: Maniaplanet 2019-02-27

Ohh new AA option, seems like a nice little improvement based on riolu's screenshots.
@xbx Are there plans in the near future to support MSAA in combination with Nice and Very Nice shader quality?
by killerboye
07 Jan 2019, 20:37
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: [Bug] Crosshair size resets/changes after every map
Replies: 22
Views: 1229

Re: [Bug] Crosshair size resets/changes after every map

Bump, still an issue. Pressing esc, advanced options, interface settings and cancel each time a new map loads is pretty annoying :(
by killerboye
24 Dec 2018, 13:53
Forum: Trackmania² Reports
Topic: [BUG] Collection of Block Bugs
Replies: 1
Views: 457

Re: [BUG] Collection of Block Bugs

Bumping the post.
Added a few new block bugs that I or others have found.
by killerboye
19 Dec 2018, 18:57
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: Maniaplanet 2018-12-19
Replies: 35
Views: 2271

Re: Maniaplanet 2018-12-19

Oh the mods were the cause, thanks for fixing it. My game does not crash anymore :thumbsup:
crash when loading replay with mods in the replay editor
by killerboye
15 Dec 2018, 17:41
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: [Bug] Crosshair size resets/changes after every map
Replies: 22
Views: 1229

Re: [Bug] Crosshair size resets/changes after every map

I have the same bug. @LuckyBoy I tested it without Openplanet and same issue. Maybe this video explains a bit more. When I just go to the crosshair settings and I press cancel (nothing else) to get out of the menu then it takes the correct crosshair color and size. Custom type stays the same tho. ht...

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