Since when tm is supposed to look good? :roflol: I just tested some things in editor: Facts: - Airbreak to stop rotating the car left and right does NOT exist! (neither in a nerved version) - You can stop the pitch! Proof of second one is on the way Edit: not a video, but simply believe me ;) http:/...
Well but it's true ;) Edit: ps: Does somebody remember the package of good old TMS? on it's back was written "Der Flugsimulator unter den Rennspielen ist zurück" (the flight simulator among racing games is back) And for flying you need control, right? So please Nadeo, remain true to yours...
And no whe dont played any silly game on the Wii, whe played TM, whe dont care about other games, because if whe wanna play other games whe bought that instead of TM. I totally agree! Thats one reason that makes tm so great: It's different from other games; please don't make it an off-the-shelf game
It may have been removed because it was the #1 cause of landing bugs. Landing perfectly flat on your wheels would cause you to get snagged and lose speed. Good point, but one could say: this is avoidable if u break a little bit later and tadaa. The problem with changing the gameplay when your game ...
Concerning performance one triangle more or less shouldn't make that much of a difference (and even 300 more neither do)
When someone makes more of 'em, well this would get freaky
Everybody knows it: You build a track, save it... ...oh no, wrong directory. Switching back to windows, searching the track within 40 others , copy, paste. I don't know anything about the beta beyond the vids; here's my suggestion: Enhancing the filesystem in Trackmania: Create/delete/rename Folders...