Search found 1967 matches

by eyebo
11 Aug 2019, 15:42
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: [Urgent] Maps using Custom Blocks included in TitlePacks fail to load on servers
Replies: 29
Views: 34647

Re: [Urgent] Maps using Custom Blocks included in TitlePacks fail to load on servers

I was writing this before I saw MrA had made a post. So I'll go ahead and post it. :P We couldn't wait any longer to start playing maps online in Alpine. So we moved forward with a workaround and gave instructions to all builders how to make their maps playable online. It's some extra steps we hoped...
by eyebo
01 Aug 2019, 03:22
Forum: General Tools
Topic: [SOLVED] Dedimania outage 2019-07-31
Replies: 11
Views: 573

Re: Dedimania outage

I think for a lot of people Dedimania is this thing in the background. Servers run it. The service is always there, and it's not fully appreciated until it's gone, even if only temporarily. I would hope the outage would make people more cognizant of its importance to the game, and driven to donate m...
by eyebo
30 Jul 2019, 20:25
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: [Urgent] Maps using Custom Blocks included in TitlePacks fail to load on servers
Replies: 29
Views: 34647

Re: [Urgent] Maps using Custom Blocks included in TitlePacks fail to load on servers

FYI, there's about 100 maps already built outside of the campaign that we can't host online.
by eyebo
30 Jul 2019, 17:49
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: [Urgent] Maps using Custom Blocks included in TitlePacks fail to load on servers
Replies: 29
Views: 34647

Re: [Urgent] Maps using Custom Blocks included in TitlePacks fail to load on servers

You might have noticed there's a server up in Alpine with the campaign maps. This only works because all the campaign maps use an embedded void block (instead of the titlepack one). We switched to an embedded one during the Alpine beta in an effort to get the Ghost Editor working. So these are the o...
by eyebo
30 Jul 2019, 15:25
Forum: Support and technical issues (not bug)
Topic: TMNF missing on a page showing all Nadeo games on Steam
Replies: 4
Views: 1977

Re: TMNF missing on a page showing all Nadeo games on Steam

Thanks for the link. ;) I knew it was on there. I just thought Nadeo may not like it missing from their list of games on that page. It could be missing because it's free. But if that's the case, then why is it on this page: https://store.steampowered.com/sale/trackmania/ Interestingly, I had a simil...
by eyebo
29 Jul 2019, 19:10
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: [Urgent] Maps using Custom Blocks included in TitlePacks fail to load on servers
Replies: 29
Views: 34647

Re: [Urgent] Maps using Custom Blocks included in TitlePacks fail to load on servers

Thanks for the ideas Electron. The TMOne Alpine titlepack is created with the legacy creator. (I'm not the one who compiles it) But I personally have no knowledge how to do it that way. So that's why I was also testing with the Maker. None of the blocks I tested use custom textures. Neither does the...
by eyebo
28 Jul 2019, 19:23
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: [Urgent] Maps using Custom Blocks included in TitlePacks fail to load on servers
Replies: 29
Views: 34647

Re: [Urgent] Maps using Custom Blocks included in TitlePacks fail to load on servers

Adding this info to the first post as well since it's pertinent to the investigation I did some further testing. I know that the game actually can read items placed in the blocks folder. You can use them in the Map Editor. So in case this was simply an issue of the server being unable to read the B...

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