Search found 17 matches

by Usul
22 Sep 2014, 20:50
Forum: Titres des joueurs
Topic: [Titre] QuakeLike
Replies: 4
Views: 2108

Re: [Titre] QuakeLike

sans trop savoir... peut-être un souci de droits d'accès du fichier? Non pas possible il est dans le title pack (et je l'ai rajouté par acquit de conscience dans le bon dossier (mais je suis sur qu'il est bien dans le pack on a testé)) question secondaire, avais tu déjà installé d'autres packs exte...
by Usul
22 Sep 2014, 20:30
Forum: Titres des joueurs
Topic: [Titre] QuakeLike
Replies: 4
Views: 2108

[Titre] QuakeLike

Je viendrai éditer ce sujet pour parler de mon titre si quelqu'un arrive à régler mon prob de serveur :) J'ai essayé l'ActionMaker Alors j'ai réussis mais la logique d'utilisation en script est pas super ... enfin avec 2, 3 contournement (comme d'hab dans le maniascript),j'ai réussi à intégrer ma n...
by Usul
17 Aug 2014, 06:58
Forum: Multijoueur
Topic: Game Mod : Quake Like by usul.
Replies: 51
Views: 12918

Re: Game Mod : Quake Like by usul.

Haha qui est de retour mais oui c'est moi :) J'ai beaucoup à faire et puis j'ai repris le boulot cette année donc bcp moins de temps Je vais regarder comment refaire fonctionner quakelike Mais j'ai relancer le jeux hier, je capte plus rien du tout, on dirait que pas mal de chose on changées. Je vais...
by Usul
20 Aug 2013, 16:14
Forum: ManiaScript
Topic: array (when player leave game)
Replies: 27
Views: 1871

Re: array (when player leave game)

alividerci wrote:IsValidCSmPlayer - fake :evil:
look my previous post I give you the function IsValidCSmPlayer ...
if you don't read the answers to your question, I can not help you.
by Usul
18 Aug 2013, 11:16
Forum: ManiaScript
Topic: array (when player leave game)
Replies: 27
Views: 1871

Re: array (when player leave game)

With my functions like this foreach( Player in YourArtefactPlayerList){ If (IsValidCSmPlayer(Player)){ Player.AmmoPower = 4.; }else{ //Player is disconnected or dead or spectator Ident pID = GetIDByPlayer(Player); if (pID == NullId) //Player is disconnected else //Player is dead (or spectator) } }
by Usul
17 Aug 2013, 15:11
Forum: ManiaScript
Topic: array (when player leave game)
Replies: 27
Views: 1871

Re: array (when player leave game)

I want the player who picked up the artifact was removed it from an array when disconnecting... i can do it without id? No you can't do it, without id. (perhaps with magic but not with code :D ) I had the same problem in the past and I resolved it with some functions CSmPlayer GetPlayerByID(Ident _...
by Usul
14 Aug 2013, 12:12
Forum: ManiaScript
Topic: ScoreTable: LP score aren't displayed at the end of a map
Replies: 5
Views: 930

Re: ScoreTable: LP score aren't displayed at the end of a ma

I'm so stupid...
I do my test on local not on multi :clap:

Sorry for this post :p
but I spent 5h to watch and rework my code and I have my brain in my shoes :)
by Usul
14 Aug 2013, 10:20
Forum: ManiaScript
Topic: ScoreTable: LP score aren't displayed at the end of a map
Replies: 5
Views: 930

ScoreTable: LP score aren't displayed at the end of a map

I don't why I have change a lot of code before see it and now, LP are calculate but the scoretable don't show LP If I connect on the server at the end of a map LP are shown the "End Map" code is the same as Melee.script.txt MB_Sleep(1000); Message::CleanBigMessages(); UIManager.UIAll.BigMessageSound...
by Usul
10 Aug 2013, 16:47
Forum: ManiaScript
Topic: Hide Overlay (Player Ammo,Shield,Stamina)
Replies: 1
Views: 481

Hide Overlay (Player Ammo,Shield,Stamina)

Hi
I can find all overlay info like Notices,Countdown,etc... in CUIConfig Struct Reference
But not the player overlay whit the gauge of Stamina ,Shield,WeaponInfo

It's possible to hide them or Not ?
If Yes how ?

Thx
by Usul
29 Jul 2013, 07:19
Forum: Dedicated Server
Topic: Dedicated server crashes when loading a map [fixed]
Replies: 1
Views: 680

Re: Dedicated server crashes when loading one new map (also)

Ok ,my bad :)

Last version of the server isn't the true last version.

I downloaded the ManiaPlanetBetaServer_2013-07-24.zip and now my server load new maps
I think ManiaPlanetBetaServer_lastversion.zip isn't the latest version when I downloaded it.

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