Search found 77 matches

by AurelSM
22 Dec 2021, 07:57
Forum: Mesh Modeler
Topic: [ANNOYING] Items from Mesh Modeler take first position for icons comparing items from Nadeo Importer
Replies: 1
Views: 3080

Re: [ANNOYING] Items from Mesh Modeler take first position for icons comparing items from Nadeo Importer

Someone could explain me more about the sort.
If that would be possible to change it manually.
We have no real control on it and that's pity :/

Aurel
by AurelSM
14 Dec 2021, 07:47
Forum: Mesh Modeler
Topic: [ANNOYING] Items from Mesh Modeler take first position for icons comparing items from Nadeo Importer
Replies: 1
Views: 3080

[ANNOYING] Items from Mesh Modeler take first position for icons comparing items from Nadeo Importer

Hello, Items from Mesh Modeler take first position for icons comparing items from Nadeo Importer whereas the nomination of each items is fine. The sort should be normally not like that if we follow the logic. I made sure to name correctly items to manage positions of my icons. But if i add an item f...
by AurelSM
26 May 2021, 17:56
Forum: Announcements
Topic: Useful links
Replies: 53
Views: 165320

Re: Useful links

Hey, Could you update my website on your first post, and you have some other post where you wrote it Actually : Blog of Aurel for Shootmania - tutorial, useful links, editors, contents ...http://aurel.obsmania.com/ Now : Blog of Aurel for Shootmania - tutorial, useful links, editors, contents ...htt...
by AurelSM
05 Jan 2021, 14:19
Forum: ActionMaker and Item editor
Topic: Nadeo Rocket Weapon shared publicly ?
Replies: 2
Views: 4745

Nadeo Rocket Weapon shared publicly ?

Hey,

I would like to know if that could be possible that Nadeo share the action.gbx from the rocket.

Could be useful for some editings on it.

Thanks
by AurelSM
20 Jul 2020, 18:57
Forum: Support and technical issues (not bug)
Topic: Issue with items when i want to share my pack
Replies: 1
Views: 3339

Re: Issue with items when i want to share my pack

to complete my post, here a video in french
at the moment that we save in item editor an item from nadeo importer, the path becomes absolute,
so they will not work if we rename the master folder
that could be awesome if the path could stay relative !

by AurelSM
20 Jul 2020, 06:29
Forum: Support and technical issues (not bug)
Topic: Issue with items when i want to share my pack
Replies: 1
Views: 3339

Issue with items when i want to share my pack

Hey, i have an issue, i built items, duplicated and renamed the master folder to share it, but it doesn't work for people, apparently it's because of a relative paths to reference files. i called my pack "2020DecoBlock", i did it with blender, and put .png icon with Item editor i duplicate...
by AurelSM
17 May 2020, 06:22
Forum: Maniaplanet Reports
Topic: [CRASH] Mesh Modeler, while saving icon
Replies: 1
Views: 3382

Re: [CRASH] Mesh Modeler, while saving icon

Just another example to show that is random :
by AurelSM
15 May 2020, 06:37
Forum: Maniaplanet Reports
Topic: [CRASH] Mesh Modeler, while saving icon
Replies: 1
Views: 3382

[CRASH] Mesh Modeler, while saving icon

Hey,

My game crash when i'm saving an item.
On this example, i just changed the icon. a .png file, 64x64.
That's random, something it doesn't crash.

Here the video and Logfile

https://www.dropbox.com/s/imnhjt1t98goh ... E.txt?dl=1



Thanks
by AurelSM
21 Mar 2020, 19:55
Forum: Support and technical issues (not bug)
Topic: Graphics card memory issue ??
Replies: 3
Views: 3249

Graphics card memory issue ??

Hey,

I don't know if that is an issue...
I have a GTX 1060 6GB and in the launcher, i can see 3079Mb.

[media]https://puu.sh/FngMt/885e582a33.png[/media]

Thanks

Aurel
by AurelSM
28 Feb 2020, 09:23
Forum: Maniaplanet
Topic: [SUGGESTION] Possibilty to use multiple mods included inside the Titlepack when building a map
Replies: 0
Views: 1928

[SUGGESTION] Possibilty to use multiple mods included inside the Titlepack when building a map

Hey, I would like to suggest to use multiple Mods included inside a Titlepack when building a map. Actually we can only use one Mod whereas we know we have others available in the Titlepack. The idea is, in the map editor, we could select blocks easily then choice the mod that we want. That could gr...

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