Search found 15 matches

by 10000370
17 Aug 2015, 08:24
Forum: Support & Bug Reports
Topic: ManiaPlanet and Steam
Replies: 2
Views: 911

ManiaPlanet and Steam

Probly a dumb Question But...

Can players using the ManiaPlanet Client play with those using the Steam Client?
by 10000370
27 Jan 2015, 03:42
Forum: ActionMaker and Item editor
Topic: Stamina Max Values
Replies: 0
Views: 8280

Stamina Max Values

I have been working on an action that temporarily increases a Players Max Stamina and its Stamina regeneration rate, only to find that the limits of these to parameters have a maximum value limit. is this suppose to happen? if so, why? will this ever be changed to allow as much Max Stamina as i want?
by 10000370
02 Sep 2014, 22:44
Forum: ActionMaker and Item editor
Topic: 2 Stage ClusterBomb wont work [acknowledged]
Replies: 4
Views: 9955

Re: 2 Stage ClusterBomb wont work

Thanks for Fixing

Welcome for reporting

How soon will the next update come out?
by 10000370
28 Aug 2014, 16:52
Forum: ManiaScript
Topic: Question about CSmActionEvent
Replies: 9
Views: 2296

Re: Question about CSmActionEvent

What about some documentation , maybe? Can it be found somewhere? I already looked around a bit, but I can only find the kamehameha-tutorial. I also would like to suggest that NADEO should maybe( if they have the time) try to include examples of the new capabilities. The action-maker is out 4-5? mo...
by 10000370
27 Aug 2014, 20:43
Forum: ManiaScript
Topic: Question about CSmActionEvent
Replies: 9
Views: 2296

Re: Question about CSmActionEvent

OnProjectileEnd is when the projectile dies in any case (including hitting a player or a wall). There's one OnProjectileEnd for each OnProjectileStart (symmetry \o/). Concerning OnActiveChange : First, a little reminder. IsActive is a Boolean that show the input associated to the action. Ex : if th...
by 10000370
26 Aug 2014, 20:33
Forum: ManiaScript
Topic: Question about CSmActionEvent
Replies: 9
Views: 2296

Question about CSmActionEvent

can somebody please explain when OnHitPlayer, OnProjectileStart, OnProjectileEnd, and OnActiveChange are called.

What has to happend in order to get these events to activate?
by 10000370
16 Aug 2014, 22:40
Forum: ActionMaker and Item editor
Topic: Single Projectile Weapon Base: "Weapon Maker"
Replies: 9
Views: 11734

Re: Single Projectile Weapon Base: "Weapon Maker"

Code for multihit :shock: . . . . . You noticed "damage radius" somewhere in bullet gameplay options? There is also homing on first gameplay options tab btw... Yea I noticed it. the reason I added the MultiHit is because of my testing with Damage Radius I was testing a nuke type weapon wi...
by 10000370
16 Aug 2014, 20:59
Forum: ActionMaker and Item editor
Topic: Single Projectile Weapon Base: "Weapon Maker"
Replies: 9
Views: 11734

Re: Single Projectile Weapon Base: "Weapon Maker"

Don't know all the possibilities, but do you think it'll be possible to make some Fragmentation weapon/grenade in the futur, with this script ? No, not with this Script. Fragementation would require one of the projectiles to spawn a differnt projectile. I made this script with features that would w...
by 10000370
16 Aug 2014, 17:29
Forum: ActionMaker and Item editor
Topic: Single Projectile Weapon Base: "Weapon Maker"
Replies: 9
Views: 11734

Re: Single Projectile Weapon Base: "Weapon Maker"

I've renamed it and it's still not show in the ingame explorer That wierd, it works for me. Try this: copy this code make a new projectile in action maker turn on custom mode click edit script Delete whats there and copy and paste the code Save #RequireContext CSmAction #Include "TextLib"...
by 10000370
16 Aug 2014, 17:12
Forum: ActionMaker and Item editor
Topic: Single Projectile Weapon Base: "Weapon Maker"
Replies: 9
Views: 11734

Re: Single Projectile Weapon Base: "Weapon Maker"

You could maybe explain what is it... and how it's working ??? I've download it in Maniaplanet/Actions folder... and in action maker i can't open it Its just a weapon base, you got to make the projectile visuals and use the settings to controll its behavior. You should be able to to just download i...

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