Search found 126 matches

by Skyslide
26 Oct 2018, 20:18
Forum: Maniaplanet
Topic: Wie Texture Mod schrumpfen / komprimieren ?
Replies: 4
Views: 621

Re: Wie Texture Mod schrumpfen / komprimieren ?

in dem zip ist eine gbx datei drin, der typ der den mod gemacht hat hat dafür gesorgt, dass man aus der datei nichts mehr herausnehmen kann, copyright sozusagen, das bringt mir garnichts, dir dateien sollten roh in der zip datei liegen (blablamod.zip/Image/Texture_D.dds) da kann man nichts mehr machen
by Skyslide
26 Oct 2018, 17:53
Forum: Maniaplanet
Topic: Wie Texture Mod schrumpfen / komprimieren ?
Replies: 4
Views: 621

Re: Wie Texture Mod schrumpfen / komprimieren ?

100mb? wie groß ist dein mod? welche dateien hast du da drin, wie groß sind die?
by Skyslide
15 Oct 2018, 16:56
Forum: Track Editor
Topic: What new block do you want to see?
Replies: 339
Views: 50103

Re: What new block do you want to see?

i can do some palms, maybe trees soon, aslong i dont looooose my motivation again, im fixing the competition titlepack blocks atm and redo my dirt set for the competition titlepack, i need some testers, dirt mappers, anyone interested?
by Skyslide
11 Oct 2018, 18:24
Forum: Maniaplanet
Topic: UI sucks
Replies: 7
Views: 18358

Re: UI sucks

just do you own ui like the rpg titlepack and fine kappa
by Skyslide
07 Oct 2018, 19:20
Forum: Andere Themen
Topic: TrackMania Original unter-win7-patch
Replies: 26
Views: 14810

Re: TrackMania Original unter-win7-patch

es gibt TMNF und TMUF, ein gewaltiger unterschied. du meinst trackmania nations forever(tmnf), und nicht trackmania united forever(tmuf) tmnf ist kostenlos und beinhalted nur stadium als collection, aber alles andere fehlt. wenn du rally, desert, snow, coast, bay, island & stadium haben willst, soll...
by Skyslide
30 Aug 2018, 21:04
Forum: Workbench
Topic: Show your objects here!
Replies: 457
Views: 64638

Re: Show your objects here!

415 objects not 1275
nadeoimporter creates 3 files for each object, a 4th one for checkpoints (trigger)
by Skyslide
29 Aug 2018, 17:32
Forum: Workbench
Topic: Show your objects here!
Replies: 457
Views: 64638

Re: Show your objects here!

https://vinummusik.de/Skyslide/blocks/dirt-hillroads.jpg https://vinummusik.de/Skyslide/blocks/dirt-hillroads-borders.jpg https://vinummusik.de/Skyslide/blocks/dirt-hills.jpg https://vinummusik.de/Skyslide/blocks/dirt-hills-wide.jpg https://vinummusik.de/Skyslide/blocks/dirt-hill-transitin-to-road....
by Skyslide
27 Jul 2018, 06:38
Forum: Support and technical issues (not bug)
Topic: Locally downloaded files (mods), download and cache : How does it work ?
Replies: 7
Views: 932

Re: Locally downloaded files (mods), download and cache : How does it work ?

also funny thing... > install mods manual in skins/stadium/mod/ > open game > open new map choose mod > save map > close game > remove mods > start game > rpg tp > load map > no mod > locator did not get included > mod got saved but locator not > both files exist wtf? > pls fix thx *edit you really ...
by Skyslide
19 Jul 2018, 21:03
Forum: Support and technical issues (not bug)
Topic: Locally downloaded files (mods), download and cache : How does it work ?
Replies: 7
Views: 932

Re: Locally downloaded files (mods), download and cache : How does it work ?

hello nadeo, please fix that, it makes no sense at all and the rpg server is out of power soon because of that, if every player needs to download the mod for each map again, even if they are cached or installed already! they are in C:\Users\Niklas\Documents\Maniaplanet\Skins\Stadium\Mod\v3 subfolder...
by Skyslide
18 Jul 2018, 20:34
Forum: Support and technical issues (not bug)
Topic: How to avoid textures popping / clipping - LoD issue (in RPG maps mainly) ?
Replies: 1
Views: 245

Re: How to avoid textures popping / clipping - LoD issue (in RPG maps mainly) ?

geometry details is the setting i think

and i make those lods i should fix them, but i got a 88k map to 40k .. so.. i can take that crap.

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