Search found 41 matches
- 20 Jul 2015, 11:05
- Forum: ManiaControl
- Topic: Musicserver?
- Replies: 12
- Views: 4652
Re: Musicserver?
I've written many ideas about a music player. My main idea is to do the same way as SOD : a XML file to set music links/names and a frame to list and allow to play all available musics. You would be able to play music one by one, all in order or all in random. But this feature is not my 1st priority...
- 17 Jul 2015, 08:10
- Forum: ManiaControl
- Topic: Musicserver?
- Replies: 12
- Views: 4652
Re: Musicserver?
ManiaDesign / Florenzius, have you successfully installed and configured the "Sound Events Manager" plugin to fit your needs ?
Would you like to have some improvements with the music feature ?
Would you like to have some improvements with the music feature ?
- 15 Jul 2015, 10:47
- Forum: ManiaControl
- Topic: Feedback and Reports for Release v0.15
- Replies: 88
- Views: 184882
Re: Feedback and Reports for Release v0.15
Hi, i would like to code the "Headshot" trigger for my sound plugin. Remember this old link ? :D Nadeo has added datas to the LibXmlRpc_OnHit callback. Cf OnHit() function in XmlRpc.Script.txt . Could you add those new datas (ShooterPosition, VictimPosition, ShooterAimDirection and VictimA...
- 11 Jul 2015, 00:42
- Forum: ManiaControl
- Topic: Sound Events Manager plugin
- Replies: 60
- Views: 20775
Re: Sound Events Manager plugin
Thx a lot novationx ! 

- 10 Jul 2015, 20:59
- Forum: ManiaControl
- Topic: Sound Events Manager plugin
- Replies: 60
- Views: 20775
Re: Sound Events Manager plugin
SEM v1.10 released ! Changelog : - Add <blockothersounds> and <duration> tags into XML files to avoid sounds/SOD to be stopped by other sounds. - Add 2 parameters to hide "Preloading..." and "Playing Sound On Demand..." information messages. - Add parameter to set volume of SOD....
- 03 Jul 2015, 21:25
- Forum: ManiaControl
- Topic: Sound Events Manager plugin
- Replies: 60
- Views: 20775
Re: Sound Events Manager plugin
SEM v1.09 released !
Changelog :
- Add delays between each SOUND ON DEMAND in parameters.
- Players can mute SOUND ON DEMAND.
- "Start music" button is hidden if no link is set.
- Bug fix : messages displayed while no killstreak sound is played.
Enjoy !
Changelog :
- Add delays between each SOUND ON DEMAND in parameters.
- Players can mute SOUND ON DEMAND.
- "Start music" button is hidden if no link is set.
- Bug fix : messages displayed while no killstreak sound is played.
Enjoy !
- 13 Jun 2015, 13:44
- Forum: ManiaControl
- Topic: Sound Events Manager plugin
- Replies: 60
- Views: 20775
Re: Sound Events Manager plugin
SEM v1.08 released ! Changelog : - Add SOUND ON DEMAND feature to allow admins to play their own sounds. - Add config_default.xml and soundOnDemand_default.xml files to prevent deleting configuration files. NB : - Set your configuration into config.xml and soundOnDemand.xml. It won't be deleted on ...
- 10 Jun 2015, 13:07
- Forum: ManiaControl
- Topic: Sound Events Manager plugin
- Replies: 60
- Views: 20775
Re: Sound Events Manager plugin
SEM v1.07 released ! Changelog : - Export all "*_LINK" parameters into a config.xml. Renamed all other parameters. NB : - Save your ingame configuration before updating SEM to v1.07. You'll loose all your parameters. - You have to update the config.xml file in <root_dir>/plugins/Lumpik/ t...
- 08 Mar 2015, 20:48
- Forum: ManiaControl
- Topic: Sound Events Manager plugin
- Replies: 60
- Views: 20775
Re: Sound Events Manager plugin
SEM v1.06 released ! Changelog : - New menu icon. Thanks to swinn for the icon. - Add new parameters : MUSIC_DELAY, BEGIN_MAP_DELAY, BEGIN_PLAYING_DELAY, TEAM_SCORES_DELAY and SEM_MESSAGES_DURATION. - New parameters to set width and height of all icons. - Preload all sounds when connecting to the s...
- 04 Mar 2015, 15:46
- Forum: Shootmania
- Topic: Headshot callback
- Replies: 3
- Views: 1978
Re: Headshot callback
Any answer Nadeo ? Please ?
FYI, the headshot() function is already coded in InstaGib mode : https://github.com/steeffeen/ManiaPlane ... Script.txt + DoHeadShot() function.
So the harderst work seems to be already done.
FYI, the headshot() function is already coded in InstaGib mode : https://github.com/steeffeen/ManiaPlane ... Script.txt + DoHeadShot() function.
So the harderst work seems to be already done.