Search found 66 matches
- 30 May 2018, 22:29
- Forum: Title Pack & Custom Data Creation
- Topic: Titlepack packing dont work: maximum reached?
- Replies: 8
- Views: 9103
Re: Titlepack packing dont work: maximum reached?
Dynamic Updater ? that just updates new or changed files in a pack ?
- 26 Sep 2016, 22:48
- Forum: Maniaplanet Reports
- Topic: Can´t Login 404 and 403 Error
- Replies: 8
- Views: 4147
Re: Can´t Login 404 and 403 Error
hey MTKD thx i used http://www.maniaviewer.com/ to direct connect to the server THX 

- 26 Sep 2016, 22:30
- Forum: Maniaplanet Reports
- Topic: Can´t Login 404 and 403 Error
- Replies: 8
- Views: 4147
- 19 Sep 2016, 18:55
- Forum: Title Pack & Custom Data Creation
- Topic: [How to] Specular maps in mods
- Replies: 7
- Views: 5994
Re: [How to] Specular maps in mods
Thx maxi031for the Information :thumbsup: That texture is small probably because D texture has no fake geometry so normal map can be represented as 1 color. Now it has a nice Bump with a 512*512 NormalMap ;) maxi031 maybe you know ? My ModWork folder is getting full, since some days the AirshipD. is...
- 18 Sep 2016, 19:26
- Forum: Title Pack & Custom Data Creation
- Topic: [How to] Specular maps in mods
- Replies: 7
- Views: 5994
Re: [How to] Specular maps in mods
It's not a very long tutorial yet, but here are some hints that could help modders. Some modders are using the diffuse map as specular map, this can work a little bit, but the best results are really obtained by doing each specular channel separately. We are not using a real PBR technique (PBR = Ph...
- 10 Sep 2016, 23:36
- Forum: Medias
- Topic: The Screenshots Thread
- Replies: 900
- Views: 284765
Re: The Screenshots Thread
:thumbsup: are you modding for a rusty Stadium? ;) No it is just a normal screenshot @ Sunset with the sign added to the fence ;) atm i am working on some Texture improvements @ originl textures and some special textures i found ;) https://abload.de/thumb/screenshot48gezkb.jpg https://abload.de/thu...
- 04 Sep 2016, 20:40
- Forum: Medias
- Topic: The Screenshots Thread
- Replies: 900
- Views: 284765
- 21 Aug 2016, 01:06
- Forum: Medias
- Topic: The Screenshots Thread
- Replies: 900
- Views: 284765
- 23 Jul 2016, 16:44
- Forum: Community / Events / CHANNELS
- Topic: [Plugin] Essentials: a bundle to make your mapping easier!
- Replies: 16
- Views: 22862
Re: TM & SM // Essentials - editor plugins compilation!
Thank You ! I tried a littel with the AutoSave.. // Automatically save map between some time if (Persistent_Essentials_EnableAutoSave && Now >= NextAutoSave) { AutoSave(); NextAutoSave = Now + C_AutoSavePeriod; declare Result = SaveMap("AutoSave", "AutoSave\\"); } but you...
- 23 Jul 2016, 14:40
- Forum: Community / Events / CHANNELS
- Topic: [Plugin] Essentials: a bundle to make your mapping easier!
- Replies: 16
- Views: 22862
Re: TM & SM // Essentials - editor plugins compilation!
Nice One ! :thumbsup: Some questions... Can you also make an Autostart enabler for item Embeding ? Pressing mouse wheel button will swap between normal and Ghost Block modes (AutoGhostBlocks feature). Can the mouse wheel button be a switch throug Normal Blockmode AirBlockmode and GhostBlocks ? What ...