Search found 141 matches

by mikepurdy1234
24 Oct 2011, 04:27
Forum: Shootmania
Topic: ShootMania : Centralized News about the game.
Replies: 518
Views: 123365

Re: ShootMania : Centralized News about the game.

maybe it means "Paint character"?... either way it shows that there is customization in the editor. (paint something) can't wait to see the presentation in english. Q: what is "Paint car"? (can have different color walls?) Q: when is next presentation? (hope for november, but will be awesome with Sp...
by mikepurdy1234
21 Oct 2011, 22:43
Forum: Maniaplanet
Topic: A video for ShootMania's premiere
Replies: 40
Views: 8210

Re: A video for ShootMania's premiere

please, just one picture of a character, I want to know how realistic they are going to look.

are they life like (realistic)

console looking avatars like nintendo or xbox (bobble-heads)

or smilies with bodies 8-)
by mikepurdy1234
21 Oct 2011, 11:17
Forum: Maniaplanet
Topic: A video for ShootMania's premiere
Replies: 40
Views: 8210

Re: A video for ShootMania's premiere

Looks like Shootmania and Questmania could have a lot of the same features. With Castles or Sci-Fi buildings.

maybe it will take less time to go from SM to QM when it is time.

Can't wait to see what I will be shooting at: Character customization maybe?
by mikepurdy1234
20 Jun 2010, 15:30
Forum: Off-Topics
Topic: Too early to give ideas
Replies: 18
Views: 2637

Re: Too early to give ideas

This may fall into the "too early" catagory:

[ShootMania Single player]

will there be bots (aka NPC) for single player maps in SM?
a-at launch
b-not at launch, but maybe in an update (or SM2)
c-not what NADEO is thinking
by mikepurdy1234
20 Jun 2010, 05:04
Forum: Off-Topics
Topic: Too early to give ideas
Replies: 18
Views: 2637

Re: Too early to give ideas

I notice that Ubisoft is on the list of Exhibitors for ComiCon in July and GamesCom in August... will they have a little something from NADEO to share about ManiaPlanet?

-maybe a little more about ShootMania? I hope, maybe.
by mikepurdy1234
20 Jun 2010, 03:36
Forum: Shootmania
Topic: [ShootMania] Number of Players
Replies: 35
Views: 3876

Re: [ShootMania] Number of Players

If you make a map with spawn points... all you would have to do for a single player deathmatch, is make it an option to allow NPC to spawn in if there are no other players. You could turn this option off to play with the exact number of players you have. This would ensure equal numbers on both sides...
by mikepurdy1234
20 Jun 2010, 02:23
Forum: Questmania
Topic: How could QuestMania Work?
Replies: 121
Views: 43910

Re: How could QuestMania Work?

I understand, you want player maps with puzzles (the mind)... but you also want players to fight dragons (the body).

I hope you find a way to have both. It should be a matter of what blocks to create for players, and an animation when the player interacts with the blocks.
by mikepurdy1234
19 Jun 2010, 21:41
Forum: Off-Topics
Topic: Too early to give ideas
Replies: 18
Views: 2637

Re: Too early to give ideas

The problem is Ubisoft outed ShootMania and QuestMania with NO info... they should have NOT done that. I blame Ubisoft for the poor presentation. They had nothing but a silly powerpoint presentation with Icons fighting. They didn't know what direction NADEO was going but decided to show SM and QM an...
by mikepurdy1234
19 Jun 2010, 21:25
Forum: Questmania
Topic: How could QuestMania Work?
Replies: 121
Views: 43910

Re: How could QuestMania Work?

shooters are easy to define... gun-->target

RPG are not easy to define... too many different styles
-turn based (final fantasy)
-hack-n-slash (zelda)
-skill tree (mmo)

agreed... NADEO needs to define better what style they are going after with RPG
by mikepurdy1234
19 Jun 2010, 15:14
Forum: Off-Topics
Topic: Too early to give ideas
Replies: 18
Views: 2637

Re: Too early to give ideas

-Even if the ideas are going in a wrong direction, at least we have a place to talk about our likes and dislikes. -How can you tell a person that the game NADEO is making is not what WE want... it is called player-created games I try in all my suggestions to SM and QM to give reasons and options. Yo...

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